Cell: insert some draw_flush() calls
authorBrian <brian.paul@tungstengraphics.com>
Mon, 4 Feb 2008 15:45:33 +0000 (08:45 -0700)
committerBen Skeggs <skeggsb@gmail.com>
Fri, 15 Feb 2008 02:50:29 +0000 (13:50 +1100)
src/mesa/pipe/cell/ppu/cell_state_blend.c

index 34ae0128ea7c55d7dd1948a3e2f62c3401db1c75..2c19aa3971535b0df62c31af11127d1e04f50ec3 100644 (file)
@@ -29,6 +29,7 @@
  */
 
 #include "pipe/p_util.h"
+#include "pipe/draw/draw_context.h"
 #include "cell_context.h"
 #include "cell_state.h"
 
@@ -49,6 +50,8 @@ cell_bind_blend_state(struct pipe_context *pipe, void *blend)
 {
    struct cell_context *cell = cell_context(pipe);
 
+   draw_flush(cell->draw);
+
    cell->blend = (const struct pipe_blend_state *)blend;
 
    cell->dirty |= CELL_NEW_BLEND;
@@ -68,6 +71,8 @@ cell_set_blend_color(struct pipe_context *pipe,
 {
    struct cell_context *cell = cell_context(pipe);
 
+   draw_flush(cell->draw);
+
    cell->blend_color = *blend_color;
 
    cell->dirty |= CELL_NEW_BLEND;
@@ -93,6 +98,8 @@ cell_bind_depth_stencil_alpha_state(struct pipe_context *pipe,
 {
    struct cell_context *cell = cell_context(pipe);
 
+   draw_flush(cell->draw);
+
    cell->depth_stencil
       = (const struct pipe_depth_stencil_alpha_state *) depth_stencil;