If the shader has no CF clauses at all emit an nop
If the last instruction is an ENDLOOP add a NOP for the LOOP to go to
if the last instruction is CALL_FS add a NOP
These fix a bunch of hangs in the geometry shader tests.
Signed-off-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
if (ctx.bc->chip_class == CAYMAN)
cm_bytecode_add_cf_end(ctx.bc);
else {
- const struct cf_op_info *last = r600_isa_cf(ctx.bc->cf_last->op);
+ const struct cf_op_info *last = NULL;
+
+ if (ctx.bc->cf_last)
+ last = r600_isa_cf(ctx.bc->cf_last->op);
/* alu clause instructions don't have EOP bit, so add NOP */
- if (last->flags & CF_ALU)
+ if (!last || last->flags & CF_ALU || ctx.bc->cf_last->op == CF_OP_LOOP_END || ctx.bc->cf_last->op == CF_OP_CALL_FS)
r600_bytecode_add_cfinst(ctx.bc, CF_OP_NOP);
ctx.bc->cf_last->end_of_program = 1;