const struct radv_gs_state *gs_state)
{
struct radv_shader_variant *gs;
+ unsigned gs_max_out_vertices;
+ uint8_t *num_components;
+ uint8_t max_stream;
+ unsigned offset;
uint64_t va;
gs = pipeline->shaders[MESA_SHADER_GEOMETRY];
if (!gs)
return;
- uint32_t gsvs_itemsize = gs->info.gs.max_gsvs_emit_size >> 2;
+ gs_max_out_vertices = gs->info.gs.vertices_out;
+ max_stream = gs->info.info.gs.max_stream;
+ num_components = gs->info.info.gs.num_stream_output_components;
- radeon_set_context_reg_seq(cs, R_028A60_VGT_GSVS_RING_OFFSET_1, 3);
- radeon_emit(cs, gsvs_itemsize);
- radeon_emit(cs, gsvs_itemsize);
- radeon_emit(cs, gsvs_itemsize);
+ offset = num_components[0] * gs_max_out_vertices;
- radeon_set_context_reg(cs, R_028AB0_VGT_GSVS_RING_ITEMSIZE, gsvs_itemsize);
+ radeon_set_context_reg_seq(cs, R_028A60_VGT_GSVS_RING_OFFSET_1, 3);
+ radeon_emit(cs, offset);
+ if (max_stream >= 1)
+ offset += num_components[1] * gs_max_out_vertices;
+ radeon_emit(cs, offset);
+ if (max_stream >= 2)
+ offset += num_components[2] * gs_max_out_vertices;
+ radeon_emit(cs, offset);
+ if (max_stream >= 3)
+ offset += num_components[3] * gs_max_out_vertices;
+ radeon_set_context_reg(cs, R_028AB0_VGT_GSVS_RING_ITEMSIZE, offset);
radeon_set_context_reg(cs, R_028B38_VGT_GS_MAX_VERT_OUT, gs->info.gs.vertices_out);