if (offset & (ctx->Const.UniformBufferOffsetAlignment - 1)) {
_mesa_error(ctx, GL_INVALID_VALUE,
- "glBindBufferRange(offset misalgned %d/%d)", (int) offset,
+ "glBindBufferRange(offset misaligned %d/%d)", (int) offset,
ctx->Const.UniformBufferOffsetAlignment);
return;
}
if (offset & (ATOMIC_COUNTER_SIZE - 1)) {
_mesa_error(ctx, GL_INVALID_VALUE,
- "%s(offset misalgned %d/%d)", name, (int) offset,
+ "%s(offset misaligned %d/%d)", name, (int) offset,
ATOMIC_COUNTER_SIZE);
return;
}