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bug fixes for ARB/NV fragment program texture instructions
author
Brian Paul
<brian.paul@tungstengraphics.com>
Sun, 18 Apr 2004 20:23:24 +0000
(20:23 +0000)
committer
Brian Paul
<brian.paul@tungstengraphics.com>
Sun, 18 Apr 2004 20:23:24 +0000
(20:23 +0000)
docs/VERSIONS
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diff --git
a/docs/VERSIONS
b/docs/VERSIONS
index 7b5c4bec9946d727e9be76c92d1578ff75b95eb8..684d2bb12daa05d7db6a003c69acc8ddf2d880af 100644
(file)
--- a/
docs/VERSIONS
+++ b/
docs/VERSIONS
@@
-1255,3
+1255,5
@@
Mesa Version History
- glArrayElement in display lists didn't handle generic vertex attribs
- glFogCoord didn't always work properly
- ARB_fragment_program fog options didn't work
+ - fp TEX instruction no longer incorrectly divides s,t,r by q
+ - ARB fp TEX and TEXP instructions now use LOD=0