--- /dev/null
+<?xml version="1.0"?>
+<!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd">
+
+<OpenGLAPI>
+
+<category name="GL_ARB_gl_spirv" number="190">
+
+ <enum name="SHADER_BINARY_FORMAT_SPIR_V_ARB" value="0x9551"/>
+ <enum name="SPIR_V_BINARY_ARB" value="0x9552"/>
+
+ <function name="SpecializeShaderARB">
+ <param name="shader" type="GLuint"/>
+ <param name="pEntryPoint" type="const GLchar *"/>
+ <param name="numSpecializationConstants" type="GLuint"/>
+ <param name="pConstantIndex" type="const GLuint *"/>
+ <param name="pConstantValue" type="const GLuint *"/>
+ </function>
+
+</category>
+
+</OpenGLAPI>
<param name="clamp" type="GLfloat"/>
</function>
<enum name="POLYGON_OFFSET_CLAMP" value="0x8E1B"/>
+
+ <enum name="SHADER_BINARY_FORMAT_SPIR_V" value="0x9551"/>
+ <enum name="SPIR_V_BINARY" value="0x9552"/>
+
+ <function name="SpecializeShader" alias="SpecializeShaderARB">
+ <param name="shader" type="GLuint"/>
+ <param name="pEntryPoint" type="const GLchar *"/>
+ <param name="numSpecializationConstants" type="GLuint"/>
+ <param name="pConstantIndex" type="const GLuint *"/>
+ <param name="pConstantValue" type="const GLuint *"/>
+ </function>
</category>
</OpenGLAPI>
ARB_framebuffer_object.xml \
ARB_get_program_binary.xml \
ARB_get_texture_sub_image.xml \
+ ARB_gl_spirv.xml \
ARB_gpu_shader_fp64.xml \
ARB_gpu_shader_int64.xml \
ARB_gpu_shader5.xml \
<xi:include href="ARB_gpu_shader_int64.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
+<!-- ARB extension 179 - 189 -->
+
+<xi:include href="ARB_gl_spirv.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
+
<!-- Non-ARB extensions sorted by extension number. -->
<category name="GL_EXT_blend_color" number="2">
#include "main/eval.h"
#include "main/externalobjects.h"
#include "main/get.h"
+#include "main/glspirv.h"
#include "main/feedback.h"
#include "main/fog.h"
#include "main/fbobject.h"
'ARB_framebuffer_object.xml',
'ARB_get_program_binary.xml',
'ARB_get_texture_sub_image.xml',
+ 'ARB_gl_spirv.xml',
'ARB_gpu_shader_fp64.xml',
'ARB_gpu_shader_int64.xml',
'ARB_gpu_shader5.xml',
main/getstring.c \
main/glformats.c \
main/glformats.h \
+ main/glspirv.c \
+ main/glspirv.h \
main/glthread.c \
main/glthread.h \
main/glheader.h \
EXT(ARB_framebuffer_sRGB , EXT_framebuffer_sRGB , GLL, GLC, x , x , 1998)
EXT(ARB_get_program_binary , dummy_true , GLL, GLC, x , x , 2010)
EXT(ARB_get_texture_sub_image , dummy_true , GLL, GLC, x , x , 2014)
+EXT(ARB_gl_spirv , ARB_gl_spirv , x, GLC, x , x , 2016)
EXT(ARB_gpu_shader5 , ARB_gpu_shader5 , x , GLC, x , x , 2010)
EXT(ARB_gpu_shader_fp64 , ARB_gpu_shader_fp64 , x , GLC, x , x , 2010)
EXT(ARB_gpu_shader_int64 , ARB_gpu_shader_int64 , x , GLC, x , x , 2015)
--- /dev/null
+/*
+ * Copyright 2017 Advanced Micro Devices, Inc.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * on the rights to use, copy, modify, merge, publish, distribute, sub
+ * license, and/or sell copies of the Software, and to permit persons to whom
+ * the Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+ * USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+#include "glspirv.h"
+
+#include "errors.h"
+
+void GLAPIENTRY
+_mesa_SpecializeShaderARB(GLuint shader,
+ const GLchar *pEntryPoint,
+ GLuint numSpecializationConstants,
+ const GLuint *pConstantIndex,
+ const GLuint *pConstantValue)
+{
+ GET_CURRENT_CONTEXT(ctx);
+
+ /* Just return GL_INVALID_OPERATION error while this is boilerplate */
+ _mesa_error(ctx, GL_INVALID_OPERATION, "SpecializeShaderARB");
+}
--- /dev/null
+/*
+ * Copyright 2017 Advanced Micro Devices, Inc.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * on the rights to use, copy, modify, merge, publish, distribute, sub
+ * license, and/or sell copies of the Software, and to permit persons to whom
+ * the Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+ * USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+#ifndef GLSPIRV_H
+#define GLSPIRV_H
+
+#include "mtypes.h"
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/**
+ * \name API functions
+ */
+/*@{*/
+
+void GLAPIENTRY
+_mesa_SpecializeShaderARB(GLuint shader,
+ const GLchar *pEntryPoint,
+ GLuint numSpecializationConstants,
+ const GLuint *pConstantIndex,
+ const GLuint *pConstantValue);
+
+/*@}*/
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* GLSPIRV_H */
GLboolean ARB_enhanced_layouts;
GLboolean ARB_explicit_attrib_location;
GLboolean ARB_explicit_uniform_location;
+ GLboolean ARB_gl_spirv;
GLboolean ARB_gpu_shader5;
GLboolean ARB_gpu_shader_fp64;
GLboolean ARB_gpu_shader_int64;
{ "glProgramUniform3ui64vARB", 45, -1 },
{ "glProgramUniform4ui64vARB", 45, -1 },
+ /* GL_ARB_gl_spirv */
+ { "glSpecializeShaderARB", 45, -1 },
+
{ NULL, 0, -1 }
};
'main/getstring.c',
'main/glformats.c',
'main/glformats.h',
+ 'main/glspirv.c',
+ 'main/glspirv.h',
'main/glthread.c',
'main/glthread.h',
'main/glheader.h',