<!-- Extension number 242 is a WGL extension. -->
<category name="GL_ATI_fragment_shader" number="245">
- <function name="GenFragmentShadersATI" offset="782">
+ <function name="GenFragmentShadersATI" offset="782">
<return type="GLuint"/>
<param name="range" type="GLuint"/>
+ <glx ignore="true"/>
</function>
<function name="BindFragmentShaderATI" offset="783">
<param name="id" type="GLuint"/>
+ <glx ignore="true"/>
</function>
<function name="DeleteFragmentShaderATI" offset="784">
<param name="id" type="GLuint"/>
+ <glx ignore="true"/>
</function>
<function name="BeginFragmentShaderATI" offset="785">
+ <glx ignore="true"/>
</function>
<function name="EndFragmentShaderATI" offset="786">
+ <glx ignore="true"/>
</function>
<function name="PassTexCoordATI" offset="787">
<param name="dst" type="GLuint"/>
<param name="coord" type="GLuint"/>
<param name="swizzle" type="GLenum"/>
+ <glx ignore="true"/>
</function>
<function name="SampleMapATI" offset="788">
<param name="dst" type="GLuint"/>
<param name="interp" type="GLuint"/>
<param name="swizzle" type="GLenum"/>
+ <glx ignore="true"/>
</function>
<function name="ColorFragmentOp1ATI" offset="789">
<param name="arg1" type="GLuint"/>
<param name="arg1Rep" type="GLuint"/>
<param name="arg1Mod" type="GLuint"/>
+ <glx ignore="true"/>
</function>
- <function name="ColorFragmentOp2ATI" offset="790">
+ <function name="ColorFragmentOp2ATI" offset="790">
<param name="op" type="GLenum"/>
<param name="dst" type="GLuint"/>
<param name="dstMask" type="GLuint"/>
<param name="arg2" type="GLuint"/>
<param name="arg2Rep" type="GLuint"/>
<param name="arg2Mod" type="GLuint"/>
+ <glx ignore="true"/>
</function>
- <function name="ColorFragmentOp3ATI" offset="791">
+ <function name="ColorFragmentOp3ATI" offset="791">
<param name="op" type="GLenum"/>
<param name="dst" type="GLuint"/>
<param name="dstMask" type="GLuint"/>
<param name="arg3" type="GLuint"/>
<param name="arg3Rep" type="GLuint"/>
<param name="arg3Mod" type="GLuint"/>
+ <glx ignore="true"/>
</function>
<function name="AlphaFragmentOp1ATI" offset="792">
<param name="arg1" type="GLuint"/>
<param name="arg1Rep" type="GLuint"/>
<param name="arg1Mod" type="GLuint"/>
+ <glx ignore="true"/>
</function>
- <function name="AlphaFragmentOp2ATI" offset="793">
+ <function name="AlphaFragmentOp2ATI" offset="793">
<param name="op" type="GLenum"/>
<param name="dst" type="GLuint"/>
<param name="dstMod" type="GLuint"/>
<param name="arg2" type="GLuint"/>
<param name="arg2Rep" type="GLuint"/>
<param name="arg2Mod" type="GLuint"/>
+ <glx ignore="true"/>
</function>
- <function name="AlphaFragmentOp3ATI" offset="794">
+ <function name="AlphaFragmentOp3ATI" offset="794">
<param name="op" type="GLenum"/>
<param name="dst" type="GLuint"/>
<param name="dstMod" type="GLuint"/>
<param name="arg3" type="GLuint"/>
<param name="arg3Rep" type="GLuint"/>
<param name="arg3Mod" type="GLuint"/>
+ <glx ignore="true"/>
</function>
<function name="SetFragmentShaderConstantATI" offset="795">
<param name="dst" type="GLuint"/>
<param name="value" type="const GLfloat *"/>
+ <glx ignore="true"/>
</function>
</category>
+
<!-- Extension number 250 is a WGL extension. -->
<!-- Extension number 251 is a WGL extension. -->
<!-- Extension number 252 is a WGL extension. -->