No GLX protocol for GL_ATI_fragment_shader.
authorIan Romanick <idr@us.ibm.com>
Mon, 20 Dec 2004 04:47:46 +0000 (04:47 +0000)
committerIan Romanick <idr@us.ibm.com>
Mon, 20 Dec 2004 04:47:46 +0000 (04:47 +0000)
src/mesa/glapi/gl_API.xml

index 668913f0ac3e182b6cc8036af3cd8ff06769a240..d87813600cec917b81f5011195fb0f7ba2ab6330 100644 (file)
@@ -9302,35 +9302,42 @@ glx:
 <!-- Extension number 242 is a WGL extension. -->
 
 <category name="GL_ATI_fragment_shader" number="245">
-   <function name="GenFragmentShadersATI" offset="782">
+    <function name="GenFragmentShadersATI" offset="782">
       <return type="GLuint"/>
       <param name="range" type="GLuint"/>
+      <glx ignore="true"/>
     </function>
     
     <function name="BindFragmentShaderATI" offset="783">
       <param name="id" type="GLuint"/>
+      <glx ignore="true"/>
     </function>
 
     <function name="DeleteFragmentShaderATI" offset="784">
       <param name="id" type="GLuint"/>
+      <glx ignore="true"/>
     </function>
 
     <function name="BeginFragmentShaderATI" offset="785">
+      <glx ignore="true"/>
     </function>
 
     <function name="EndFragmentShaderATI" offset="786">
+      <glx ignore="true"/>
     </function>
     
     <function name="PassTexCoordATI" offset="787">
       <param name="dst" type="GLuint"/>
       <param name="coord" type="GLuint"/>
       <param name="swizzle" type="GLenum"/>
+      <glx ignore="true"/>
     </function>
 
     <function name="SampleMapATI" offset="788">
       <param name="dst" type="GLuint"/>
       <param name="interp" type="GLuint"/>
       <param name="swizzle" type="GLenum"/>
+      <glx ignore="true"/>
     </function>
 
     <function name="ColorFragmentOp1ATI" offset="789">
@@ -9341,9 +9348,10 @@ glx:
       <param name="arg1" type="GLuint"/>
       <param name="arg1Rep" type="GLuint"/>
       <param name="arg1Mod" type="GLuint"/>
+      <glx ignore="true"/>
     </function>
 
-   <function name="ColorFragmentOp2ATI" offset="790">
+    <function name="ColorFragmentOp2ATI" offset="790">
       <param name="op" type="GLenum"/>
       <param name="dst" type="GLuint"/>
       <param name="dstMask" type="GLuint"/>
@@ -9354,9 +9362,10 @@ glx:
       <param name="arg2" type="GLuint"/>
       <param name="arg2Rep" type="GLuint"/>
       <param name="arg2Mod" type="GLuint"/>
+      <glx ignore="true"/>
     </function>
 
-   <function name="ColorFragmentOp3ATI" offset="791">
+    <function name="ColorFragmentOp3ATI" offset="791">
       <param name="op" type="GLenum"/>
       <param name="dst" type="GLuint"/>
       <param name="dstMask" type="GLuint"/>
@@ -9370,6 +9379,7 @@ glx:
       <param name="arg3" type="GLuint"/>
       <param name="arg3Rep" type="GLuint"/>
       <param name="arg3Mod" type="GLuint"/>
+      <glx ignore="true"/>
     </function>
 
     <function name="AlphaFragmentOp1ATI" offset="792">
@@ -9379,9 +9389,10 @@ glx:
       <param name="arg1" type="GLuint"/>
       <param name="arg1Rep" type="GLuint"/>
       <param name="arg1Mod" type="GLuint"/>
+      <glx ignore="true"/>
     </function>
 
-   <function name="AlphaFragmentOp2ATI" offset="793">
+    <function name="AlphaFragmentOp2ATI" offset="793">
       <param name="op" type="GLenum"/>
       <param name="dst" type="GLuint"/>
       <param name="dstMod" type="GLuint"/>
@@ -9391,9 +9402,10 @@ glx:
       <param name="arg2" type="GLuint"/>
       <param name="arg2Rep" type="GLuint"/>
       <param name="arg2Mod" type="GLuint"/>
+      <glx ignore="true"/>
     </function>
 
-   <function name="AlphaFragmentOp3ATI" offset="794">
+    <function name="AlphaFragmentOp3ATI" offset="794">
       <param name="op" type="GLenum"/>
       <param name="dst" type="GLuint"/>
       <param name="dstMod" type="GLuint"/>
@@ -9406,13 +9418,16 @@ glx:
       <param name="arg3" type="GLuint"/>
       <param name="arg3Rep" type="GLuint"/>
       <param name="arg3Mod" type="GLuint"/>
+      <glx ignore="true"/>
     </function>
 
     <function name="SetFragmentShaderConstantATI" offset="795">
       <param name="dst" type="GLuint"/>
       <param name="value" type="const GLfloat *"/>
+      <glx ignore="true"/>
     </function>
 </category>
+
 <!-- Extension number 250 is a WGL extension. -->
 <!-- Extension number 251 is a WGL extension. -->
 <!-- Extension number 252 is a WGL extension. -->