struct r600_shader *rshader = &shader->shader;
unsigned i, exports_ps, num_cout, spi_ps_in_control_0, spi_input_z, spi_ps_in_control_1, db_shader_control;
int pos_index = -1, face_index = -1;
- unsigned tmp, sid;
+ unsigned tmp, sid, ufi = 0;
rstate->nregs = 0;
S_0286D0_FRONT_FACE_ADDR(rshader->input[face_index].gpr);
}
+ /* HW bug in original R600 */
+ if (rctx->family == CHIP_R600)
+ ufi = 1;
+
r600_pipe_state_add_reg(rstate, R_0286CC_SPI_PS_IN_CONTROL_0, spi_ps_in_control_0, 0xFFFFFFFF, NULL, 0);
r600_pipe_state_add_reg(rstate, R_0286D0_SPI_PS_IN_CONTROL_1, spi_ps_in_control_1, 0xFFFFFFFF, NULL, 0);
r600_pipe_state_add_reg(rstate, R_0286D8_SPI_INPUT_Z, spi_input_z, 0xFFFFFFFF, NULL, 0);
r600_pipe_state_add_reg(rstate,
R_028850_SQ_PGM_RESOURCES_PS,
S_028850_NUM_GPRS(rshader->bc.ngpr) |
- S_028850_STACK_SIZE(rshader->bc.nstack),
+ S_028850_STACK_SIZE(rshader->bc.nstack) |
+ S_028850_UNCACHED_FIRST_INST(ufi),
0xFFFFFFFF, NULL, 0);
r600_pipe_state_add_reg(rstate,
R_028854_SQ_PGM_EXPORTS_PS,