* Display lists management functions.
*/
+#include "c99_math.h"
#include "glheader.h"
#include "imports.h"
#include "api_arrayelt.h"
return (GLint) uiptr[n];
case GL_FLOAT:
fptr = (GLfloat *) list;
- return (GLint) FLOORF(fptr[n]);
+ return (GLint) floorf(fptr[n]);
case GL_2_BYTES:
ubptr = ((GLubyte *) list) + 2 * n;
return (GLint) ubptr[0] * 256
/***
- *** FLOORF: floor of float
*** FABSF: absolute value of float
***/
#if defined(__gnu_linux__)
/* C99 functions */
-#define FLOORF(x) floorf(x)
#define FABSF(x) fabsf(x)
#else
-#define FLOORF(x) ((GLfloat) floor(x))
#define FABSF(x) ((GLfloat) fabs(x))
#endif
{
GLfloat t[4], q[4], floor_t0;
fetch_vector1(&inst->SrcReg[0], machine, t);
- floor_t0 = FLOORF(t[0]);
+ floor_t0 = floorf(t[0]);
if (floor_t0 > FLT_MAX_EXP) {
SET_POS_INFINITY(q[0]);
SET_POS_INFINITY(q[2]);
{
GLfloat a[4], result[4];
fetch_vector4(&inst->SrcReg[0], machine, a);
- result[0] = FLOORF(a[0]);
- result[1] = FLOORF(a[1]);
- result[2] = FLOORF(a[2]);
- result[3] = FLOORF(a[3]);
+ result[0] = floorf(a[0]);
+ result[1] = floorf(a[1]);
+ result[2] = floorf(a[2]);
+ result[3] = floorf(a[3]);
store_vector4(inst, machine, result);
}
break;
{
GLfloat a[4], result[4];
fetch_vector4(&inst->SrcReg[0], machine, a);
- result[0] = a[0] - FLOORF(a[0]);
- result[1] = a[1] - FLOORF(a[1]);
- result[2] = a[2] - FLOORF(a[2]);
- result[3] = a[3] - FLOORF(a[3]);
+ result[0] = a[0] - floorf(a[0]);
+ result[1] = a[1] - floorf(a[1]);
+ result[2] = a[2] - floorf(a[2]);
+ result[3] = a[3] - floorf(a[3]);
store_vector4(inst, machine, result);
}
break;