They are not used at all.
#include "main/mtypes.h"
#include "main/cpuinfo.h"
#include "main/extensions.h"
-#include "glapi/dispatch.h"
#include "utils.h"
*
**************************************************************************/
-#include "glapi/glapi.h"
-
#include "i830_context.h"
#include "i830_reg.h"
#include "intel_batchbuffer.h"
#include "i915_reg.h"
#include "i915_context.h"
-#include "glapi/glapi.h"
-
static void
i915_render_prevalidate(struct intel_context *intel)
{
#include "intel_fbo.h"
#include "intel_regions.h"
-#include "glapi/glapi.h"
-
#define FILE_DEBUG_FLAG DEBUG_FALLBACKS
static GLboolean do_check_fallback(struct brw_context *brw)
#include "main/enable.h"
#include "main/viewport.h"
#include "shader/arbprogram.h"
-#include "glapi/dispatch.h"
#include "swrast/swrast.h"
#include "intel_screen.h"
#include "main/shaders.h"
#include "main/texstate.h"
#include "main/varray.h"
-#include "glapi/dispatch.h"
#include "swrast/swrast.h"
#include "main/stencil.h"
#include "main/matrix.h"