" (declare (in) vec4 arg0)\n"
" (declare (in) vec4 arg1))\n"
" ((return (expression vec4 min (var_ref arg0) (var_ref arg1)))))\n"
+ "\n"
+ " (signature vec2\n"
+ " (parameters\n"
+ " (declare (in) vec2 arg0)\n"
+ " (declare (in) float arg1))\n"
+ " ((declare () vec2 result)\n"
+ " (assign (constant bool (1)) (swiz x (var_ref result))\n"
+ " (expression float min (swiz x (var_ref arg0)) (var_ref arg1)))\n"
+ " (assign (constant bool (1)) (swiz y (var_ref result))\n"
+ " (expression float min (swiz y (var_ref arg0)) (var_ref arg1)))\n"
+ " (return (var_ref result))))\n"
+ "\n"
+ " (signature vec3\n"
+ " (parameters\n"
+ " (declare (in) vec3 arg0)\n"
+ " (declare (in) float arg1))\n"
+ " ((declare () vec3 result)\n"
+ " (assign (constant bool (1)) (swiz x (var_ref result))\n"
+ " (expression float min (swiz x (var_ref arg0)) (var_ref arg1)))\n"
+ " (assign (constant bool (1)) (swiz y (var_ref result))\n"
+ " (expression float min (swiz y (var_ref arg0)) (var_ref arg1)))\n"
+ " (assign (constant bool (1)) (swiz z (var_ref result))\n"
+ " (expression float min (swiz z (var_ref arg0)) (var_ref arg1)))\n"
+ " (return (var_ref result))))\n"
+ "\n"
+ " (signature vec4\n"
+ " (parameters\n"
+ " (declare (in) vec4 arg0)\n"
+ " (declare (in) float arg1))\n"
+ " ((declare () vec4 result)\n"
+ " (assign (constant bool (1)) (swiz x (var_ref result))\n"
+ " (expression float min (swiz x (var_ref arg0)) (var_ref arg1)))\n"
+ " (assign (constant bool (1)) (swiz y (var_ref result))\n"
+ " (expression float min (swiz y (var_ref arg0)) (var_ref arg1)))\n"
+ " (assign (constant bool (1)) (swiz z (var_ref result))\n"
+ " (expression float min (swiz z (var_ref arg0)) (var_ref arg1)))\n"
+ " (assign (constant bool (1)) (swiz w (var_ref result))\n"
+ " (expression float min (swiz w (var_ref arg0)) (var_ref arg1)))\n"
+ " (return (var_ref result))))\n"
"))\n"
};
(declare (in) vec4 arg0)
(declare (in) vec4 arg1))
((return (expression vec4 min (var_ref arg0) (var_ref arg1)))))
+
+ (signature vec2
+ (parameters
+ (declare (in) vec2 arg0)
+ (declare (in) float arg1))
+ ((declare () vec2 result)
+ (assign (constant bool (1)) (swiz x (var_ref result))
+ (expression float min (swiz x (var_ref arg0)) (var_ref arg1)))
+ (assign (constant bool (1)) (swiz y (var_ref result))
+ (expression float min (swiz y (var_ref arg0)) (var_ref arg1)))
+ (return (var_ref result))))
+
+ (signature vec3
+ (parameters
+ (declare (in) vec3 arg0)
+ (declare (in) float arg1))
+ ((declare () vec3 result)
+ (assign (constant bool (1)) (swiz x (var_ref result))
+ (expression float min (swiz x (var_ref arg0)) (var_ref arg1)))
+ (assign (constant bool (1)) (swiz y (var_ref result))
+ (expression float min (swiz y (var_ref arg0)) (var_ref arg1)))
+ (assign (constant bool (1)) (swiz z (var_ref result))
+ (expression float min (swiz z (var_ref arg0)) (var_ref arg1)))
+ (return (var_ref result))))
+
+ (signature vec4
+ (parameters
+ (declare (in) vec4 arg0)
+ (declare (in) float arg1))
+ ((declare () vec4 result)
+ (assign (constant bool (1)) (swiz x (var_ref result))
+ (expression float min (swiz x (var_ref arg0)) (var_ref arg1)))
+ (assign (constant bool (1)) (swiz y (var_ref result))
+ (expression float min (swiz y (var_ref arg0)) (var_ref arg1)))
+ (assign (constant bool (1)) (swiz z (var_ref result))
+ (expression float min (swiz z (var_ref arg0)) (var_ref arg1)))
+ (assign (constant bool (1)) (swiz w (var_ref result))
+ (expression float min (swiz w (var_ref arg0)) (var_ref arg1)))
+ (return (var_ref result))))
))