i965: Enable ARB_vertex_attrib_64bit for Haswell
authorAlejandro Piñeiro <apinheiro@igalia.com>
Thu, 7 Jul 2016 09:49:33 +0000 (11:49 +0200)
committerJuan A. Suarez Romero <jasuarez@igalia.com>
Thu, 12 Jan 2017 11:56:56 +0000 (12:56 +0100)
v2: update docs (Jordan)

Signed-off-by: Alejandro Piñeiro <apinheiro@igalia.com>
Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
docs/features.txt
docs/relnotes/17.0.0.html
src/mesa/drivers/dri/i965/intel_extensions.c

index 65ef8ee6bcc388bc57accad7074e1db954da25f2..37accac06054dfac01a7f20426e88ee2daa4524c 100644 (file)
@@ -142,7 +142,7 @@ GL 4.1, GLSL 4.10 --- all DONE: i965/gen8+, nvc0, r600, radeonsi
   GL_ARB_get_program_binary                             DONE (0 binary formats)
   GL_ARB_separate_shader_objects                        DONE (all drivers)
   GL_ARB_shader_precision                               DONE (all drivers that support GLSL 4.10)
-  GL_ARB_vertex_attrib_64bit                            DONE (llvmpipe, softpipe)
+  GL_ARB_vertex_attrib_64bit                            DONE (i965/hsw+, llvmpipe, softpipe)
   GL_ARB_viewport_array                                 DONE (i965, nv50, llvmpipe, softpipe)
 
 
index 899d24c71e6103b1d04806eb4fd99ad5e28e56ca..3ca830584a33b38948e126356f1e792555c83735 100644 (file)
@@ -48,6 +48,7 @@ Note: some of the new features are only available with certain drivers.
 <li>GL_INTEL_conservative_rasterization on i965/gen9+</li>
 <li>GL_NV_image_formats on any driver supporting GL_ARB_shader_image_load_store (i965, nvc0, radeonsi, softpipe)</li>
 <li>GL_ARB_gpu_shader_fp64 in i965/haswell</li>
+<li>GL_ARB_vertex_attrib_64bit in i965/haswell</li>
 <li>Intel Haswell now supports OpenGL 4.0</li>
 <li>GL_OES_geometry_shader on i965/haswell</li>
 <li>GL_OES_texture_cube_map_array on i965/haswell</li>
index 915797a58a5729f024e35bb24d9767ae54900391..ac877cc19fe0195d6ec13bfd9f9af168104db6ba 100644 (file)
@@ -218,8 +218,10 @@ intelInitExtensions(struct gl_context *ctx)
       ctx->Extensions.OES_primitive_bounding_box = true;
       ctx->Extensions.OES_texture_buffer = true;
 
-      if (brw->is_haswell)
+      if (brw->is_haswell) {
          ctx->Extensions.ARB_gpu_shader_fp64 = true;
+         ctx->Extensions.ARB_vertex_attrib_64bit = true;
+      }
 
       if (can_do_pipelined_register_writes(brw->screen)) {
          ctx->Extensions.ARB_draw_indirect = true;