projects
/
mesa.git
/ commitdiff
commit
grep
author
committer
pickaxe
?
search:
re
summary
|
shortlog
|
log
|
commit
| commitdiff |
tree
raw
|
patch
| inline |
side by side
(parent:
a3a07d4
)
vc4: Tell shader-db how big our UBOs are, if present.
author
Eric Anholt
<eric@anholt.net>
Tue, 31 Mar 2015 18:39:45 +0000
(11:39 -0700)
committer
Eric Anholt
<eric@anholt.net>
Wed, 1 Apr 2015 17:57:01 +0000
(10:57 -0700)
I had regressed them for a while with the NIR work.
src/gallium/drivers/vc4/vc4_program.c
patch
|
blob
|
history
diff --git
a/src/gallium/drivers/vc4/vc4_program.c
b/src/gallium/drivers/vc4/vc4_program.c
index 9e145e54ccd8ac8bfc117332a20f11f62c849f9f..d8726ca11fd074153b9b7e52e04b1f65e771e855 100644
(file)
--- a/
src/gallium/drivers/vc4/vc4_program.c
+++ b/
src/gallium/drivers/vc4/vc4_program.c
@@
-2280,6
+2280,12
@@
vc4_get_compiled_shader(struct vc4_context *vc4, enum qstage stage,
j++;
}
}
+ if (shader->ubo_size) {
+ fprintf(stderr, "SHADER-DB: %s prog %d/%d: %d UBO uniforms\n",
+ qir_get_stage_name(c->stage),
+ c->program_id, c->variant_id,
+ shader->ubo_size / 4);
+ }
qir_compile_destroy(c);