rctx->context.clear_depth_stencil = r600_clear_depth_stencil;
rctx->context.resource_copy_region = r600_resource_copy_region;
}
-
-void r600_blit_push_depth(struct pipe_context *ctx, struct r600_resource_texture *texture)
-{
- struct pipe_box sbox;
-
- sbox.x = sbox.y = sbox.z = 0;
- sbox.width = texture->resource.b.b.width0;
- sbox.height = texture->resource.b.b.height0;
- /* XXX that might be wrong */
- sbox.depth = 1;
-
- r600_hw_copy_region(ctx, (struct pipe_resource *)texture, 0,
- 0, 0, 0,
- (struct pipe_resource *)texture->flushed_depth_texture, 0,
- &sbox);
-}
/* r600_blit.c */
void r600_init_blit_functions(struct r600_context *rctx);
void r600_blit_uncompress_depth(struct pipe_context *ctx, struct r600_resource_texture *texture);
-void r600_blit_push_depth(struct pipe_context *ctx, struct r600_resource_texture *texture);
void r600_flush_depth_textures(struct r600_context *rctx);
/* r600_buffer.c */
if (rtex->is_depth && !rtex->is_flushing_texture) {
if ((transfer->usage & PIPE_TRANSFER_WRITE) && rtex->flushed_depth_texture) {
- r600_blit_push_depth(ctx, rtex);
+ struct pipe_box sbox;
+
+ sbox.x = sbox.y = sbox.z = 0;
+ sbox.width = texture->width0;
+ sbox.height = texture->height0;
+ /* XXX that might be wrong */
+ sbox.depth = 1;
+
+ ctx->resource_copy_region(ctx, texture, 0, 0, 0, 0,
+ &rtex->flushed_depth_texture->resource.b.b, 0,
+ &sbox);
}
}