radeonsi: use ac_build_buffer_load for shader buffer loads
authorMarek Olšák <marek.olsak@amd.com>
Fri, 19 May 2017 13:47:23 +0000 (15:47 +0200)
committerMarek Olšák <marek.olsak@amd.com>
Sun, 28 May 2017 23:52:16 +0000 (01:52 +0200)
and document why we can't use SMEM yet.

Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
src/gallium/drivers/radeonsi/si_shader_tgsi_mem.c

index e2be9e57c8bdbf6261d6f3ede0ee555ade46115d..c53bde1e6d40d0ea8c8c4caffea8ac31aa6e224e 100644 (file)
@@ -414,32 +414,31 @@ static void load_emit_buffer(struct si_shader_context *ctx,
                             bool can_speculate)
 {
        const struct tgsi_full_instruction *inst = emit_data->inst;
-       struct gallivm_state *gallivm = &ctx->gallivm;
-       LLVMBuilderRef builder = gallivm->builder;
        uint writemask = inst->Dst[0].Register.WriteMask;
        uint count = util_last_bit(writemask);
-       const char *intrinsic_name;
-       LLVMTypeRef dst_type;
+       LLVMValueRef *args = emit_data->args;
 
-       switch (count) {
-       case 1:
-               intrinsic_name = "llvm.amdgcn.buffer.load.f32";
-               dst_type = ctx->f32;
-               break;
-       case 2:
-               intrinsic_name = "llvm.amdgcn.buffer.load.v2f32";
-               dst_type = LLVMVectorType(ctx->f32, 2);
-               break;
-       default: // 3 & 4
-               intrinsic_name = "llvm.amdgcn.buffer.load.v4f32";
-               dst_type = ctx->v4f32;
-               count = 4;
-       }
+       /* Don't use SMEM for shader buffer loads, because LLVM doesn't
+        * select SMEM for SI.load.const with a non-constant offset, and
+        * constant offsets practically don't exist with shader buffers.
+        *
+        * Also, SI.load.const doesn't use inst_offset when it's lowered
+        * to VMEM, so we just end up with more VALU instructions in the end
+        * and no benefit.
+        *
+        * TODO: Remove this line once LLVM can select SMEM with a non-constant
+        *       offset, and can derive inst_offset when VMEM is selected.
+        *       After that, si_memory_barrier should invalidate sL1 for shader
+        *       buffers.
+        */
 
-       emit_data->output[emit_data->chan] = lp_build_intrinsic(
-                       builder, intrinsic_name, dst_type,
-                       emit_data->args, emit_data->arg_count,
-                       get_load_intr_attribs(can_speculate));
+       assert(LLVMConstIntGetZExtValue(args[1]) == 0); /* vindex */
+       emit_data->output[emit_data->chan] =
+               ac_build_buffer_load(&ctx->ac, args[0], count, NULL,
+                                    args[2], NULL, 0,
+                                    LLVMConstIntGetZExtValue(args[3]),
+                                    LLVMConstIntGetZExtValue(args[4]),
+                                    can_speculate, false);
 }
 
 static LLVMValueRef get_memory_ptr(struct si_shader_context *ctx,