sp->quad.first = sp->quad.depth_test;
}
+ if (sp->alpha_test.enabled) {
+ sp->quad.alpha_test->next = sp->quad.first;
+ sp->quad.first = sp->quad.alpha_test;
+ }
+
/* XXX always enable shader? */
if (1) {
sp->quad.shade->next = sp->quad.first;
struct quad_stage *sp_quad_shade_stage( struct softpipe_context *softpipe );
+struct quad_stage *sp_quad_alpha_test_stage( struct softpipe_context *softpipe );
struct quad_stage *sp_quad_depth_test_stage( struct softpipe_context *softpipe );
struct quad_stage *sp_quad_blend_stage( struct softpipe_context *softpipe );
struct quad_stage *sp_quad_output_stage( struct softpipe_context *softpipe );
--- /dev/null
+
+/**
+ * quad alpha test
+ */
+
+#include "glheader.h"
+#include "imports.h"
+#include "sp_context.h"
+#include "sp_headers.h"
+#include "sp_quad.h"
+#include "pipe/p_defines.h"
+
+
+static void
+alpha_test_quad(struct quad_stage *qs, struct quad_header *quad)
+{
+ struct softpipe_context *softpipe = qs->softpipe;
+ GLuint j;
+ struct softpipe_surface *sps = softpipe_surface(softpipe->framebuffer.zbuf);
+ const GLfloat ref = softpipe->alpha_test.ref;
+
+#if 0
+ assert(sps); /* shouldn't get here if there's no zbuffer */
+#else
+ if (!sps)
+ return;
+#endif
+
+ switch (softpipe->alpha_test.func) {
+ case PIPE_FUNC_NEVER:
+ quad->mask = 0x0;
+ break;
+ case PIPE_FUNC_LESS:
+ for (j = 0; j < QUAD_SIZE; j++) {
+ if (quad->mask & (1 << j)) {
+ if (quad->outputs.color[3][j] >= ref) {
+ /* fail */
+ quad->mask &= (1 << j);
+ }
+ }
+ }
+ break;
+ case PIPE_FUNC_EQUAL:
+ for (j = 0; j < QUAD_SIZE; j++) {
+ if (quad->mask & (1 << j)) {
+ if (quad->outputs.color[3][j] != ref) {
+ /* fail */
+ quad->mask &= (1 << j);
+ }
+ }
+ }
+ break;
+ case PIPE_FUNC_LEQUAL:
+ for (j = 0; j < QUAD_SIZE; j++) {
+ if (quad->mask & (1 << j)) {
+ if (quad->outputs.color[3][j] > ref) {
+ /* fail */
+ quad->mask &= (1 << j);
+ }
+ }
+ }
+ break;
+ /* XXX fill in remaining cases */
+ default:
+ abort();
+ }
+
+ qs->next->run(qs->next, quad);
+}
+
+
+struct quad_stage *
+sp_quad_alpha_test_stage( struct softpipe_context *softpipe )
+{
+ struct quad_stage *stage = CALLOC_STRUCT(quad_stage);
+
+ stage->softpipe = softpipe;
+ stage->run = alpha_test_quad;
+
+ return stage;
+}
pipe/softpipe/sp_prim_twoside.c \
pipe/softpipe/sp_prim_unfilled.c \
pipe/softpipe/sp_quad.c \
+ pipe/softpipe/sp_quad_alpha_test.c \
pipe/softpipe/sp_quad_blend.c \
pipe/softpipe/sp_quad_depth_test.c \
pipe/softpipe/sp_quad_fs.c \