almost forgot - RelAddr is a boolean so use it here
authorZack Rusin <zack@tungstengraphics.com>
Thu, 12 Jun 2008 18:19:10 +0000 (14:19 -0400)
committerZack Rusin <zack@tungstengraphics.com>
Thu, 12 Jun 2008 18:19:10 +0000 (14:19 -0400)
src/mesa/shader/prog_print.c

index 09bf15f004559f73d527ec82b2d3bbca13fc2a72..2c5e03acc25e7d2157446c33b46e8fcd60f410dd 100644 (file)
@@ -206,7 +206,7 @@ arb_output_attrib_string(GLint index, GLenum progType)
  */
 static const char *
 reg_string(enum register_file f, GLint index, gl_prog_print_mode mode,
-           GLint relAddr, const struct gl_program *prog)
+           GLboolean relAddr, const struct gl_program *prog)
 {
    static char str[100];