#include "anv_private.h"
+#include "util/hash_table.h"
+
#ifdef HAVE_VALGRIND
#define VG_NOACCESS_READ(__ptr) ({ \
VALGRIND_MAKE_MEM_DEFINED((__ptr), sizeof(*(__ptr))); \
return &bo->bo;
}
+
+struct anv_cached_bo {
+ struct anv_bo bo;
+
+ uint32_t refcount;
+};
+
+VkResult
+anv_bo_cache_init(struct anv_bo_cache *cache)
+{
+ cache->bo_map = _mesa_hash_table_create(NULL, _mesa_hash_pointer,
+ _mesa_key_pointer_equal);
+ if (!cache->bo_map)
+ return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
+
+ if (pthread_mutex_init(&cache->mutex, NULL)) {
+ _mesa_hash_table_destroy(cache->bo_map, NULL);
+ return vk_errorf(VK_ERROR_OUT_OF_HOST_MEMORY,
+ "pthread_mutex_init failed: %m");
+ }
+
+ return VK_SUCCESS;
+}
+
+void
+anv_bo_cache_finish(struct anv_bo_cache *cache)
+{
+ _mesa_hash_table_destroy(cache->bo_map, NULL);
+ pthread_mutex_destroy(&cache->mutex);
+}
+
+static struct anv_cached_bo *
+anv_bo_cache_lookup_locked(struct anv_bo_cache *cache, uint32_t gem_handle)
+{
+ struct hash_entry *entry =
+ _mesa_hash_table_search(cache->bo_map,
+ (const void *)(uintptr_t)gem_handle);
+ if (!entry)
+ return NULL;
+
+ struct anv_cached_bo *bo = (struct anv_cached_bo *)entry->data;
+ assert(bo->bo.gem_handle == gem_handle);
+
+ return bo;
+}
+
+static struct anv_bo *
+anv_bo_cache_lookup(struct anv_bo_cache *cache, uint32_t gem_handle)
+{
+ pthread_mutex_lock(&cache->mutex);
+
+ struct anv_cached_bo *bo = anv_bo_cache_lookup_locked(cache, gem_handle);
+
+ pthread_mutex_unlock(&cache->mutex);
+
+ return bo ? &bo->bo : NULL;
+}
+
+VkResult
+anv_bo_cache_alloc(struct anv_device *device,
+ struct anv_bo_cache *cache,
+ uint64_t size, struct anv_bo **bo_out)
+{
+ struct anv_cached_bo *bo =
+ vk_alloc(&device->alloc, sizeof(struct anv_cached_bo), 8,
+ VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
+ if (!bo)
+ return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
+
+ bo->refcount = 1;
+
+ /* The kernel is going to give us whole pages anyway */
+ size = align_u64(size, 4096);
+
+ VkResult result = anv_bo_init_new(&bo->bo, device, size);
+ if (result != VK_SUCCESS) {
+ vk_free(&device->alloc, bo);
+ return result;
+ }
+
+ assert(bo->bo.gem_handle);
+
+ pthread_mutex_lock(&cache->mutex);
+
+ _mesa_hash_table_insert(cache->bo_map,
+ (void *)(uintptr_t)bo->bo.gem_handle, bo);
+
+ pthread_mutex_unlock(&cache->mutex);
+
+ *bo_out = &bo->bo;
+
+ return VK_SUCCESS;
+}
+
+VkResult
+anv_bo_cache_import(struct anv_device *device,
+ struct anv_bo_cache *cache,
+ int fd, uint64_t size, struct anv_bo **bo_out)
+{
+ pthread_mutex_lock(&cache->mutex);
+
+ /* The kernel is going to give us whole pages anyway */
+ size = align_u64(size, 4096);
+
+ uint32_t gem_handle = anv_gem_fd_to_handle(device, fd);
+ if (!gem_handle) {
+ pthread_mutex_unlock(&cache->mutex);
+ return vk_error(VK_ERROR_INVALID_EXTERNAL_HANDLE_KHX);
+ }
+
+ struct anv_cached_bo *bo = anv_bo_cache_lookup_locked(cache, gem_handle);
+ if (bo) {
+ if (bo->bo.size != size) {
+ pthread_mutex_unlock(&cache->mutex);
+ return vk_error(VK_ERROR_INVALID_EXTERNAL_HANDLE_KHX);
+ }
+ __sync_fetch_and_add(&bo->refcount, 1);
+ } else {
+ /* For security purposes, we reject BO imports where the size does not
+ * match exactly. This prevents a malicious client from passing a
+ * buffer to a trusted client, lying about the size, and telling the
+ * trusted client to try and texture from an image that goes
+ * out-of-bounds. This sort of thing could lead to GPU hangs or worse
+ * in the trusted client. The trusted client can protect itself against
+ * this sort of attack but only if it can trust the buffer size.
+ */
+ off_t import_size = lseek(fd, 0, SEEK_END);
+ if (import_size == (off_t)-1 || import_size != size) {
+ anv_gem_close(device, gem_handle);
+ pthread_mutex_unlock(&cache->mutex);
+ return vk_error(VK_ERROR_INVALID_EXTERNAL_HANDLE_KHX);
+ }
+
+ bo = vk_alloc(&device->alloc, sizeof(struct anv_cached_bo), 8,
+ VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
+ if (!bo) {
+ anv_gem_close(device, gem_handle);
+ pthread_mutex_unlock(&cache->mutex);
+ return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
+ }
+
+ bo->refcount = 1;
+
+ anv_bo_init(&bo->bo, gem_handle, size);
+
+ if (device->instance->physicalDevice.supports_48bit_addresses)
+ bo->bo.flags |= EXEC_OBJECT_SUPPORTS_48B_ADDRESS;
+
+ if (device->instance->physicalDevice.has_exec_async)
+ bo->bo.flags |= EXEC_OBJECT_ASYNC;
+
+ _mesa_hash_table_insert(cache->bo_map, (void *)(uintptr_t)gem_handle, bo);
+ }
+
+ pthread_mutex_unlock(&cache->mutex);
+
+ /* From the Vulkan spec:
+ *
+ * "Importing memory from a file descriptor transfers ownership of
+ * the file descriptor from the application to the Vulkan
+ * implementation. The application must not perform any operations on
+ * the file descriptor after a successful import."
+ *
+ * If the import fails, we leave the file descriptor open.
+ */
+ close(fd);
+
+ *bo_out = &bo->bo;
+
+ return VK_SUCCESS;
+}
+
+VkResult
+anv_bo_cache_export(struct anv_device *device,
+ struct anv_bo_cache *cache,
+ struct anv_bo *bo_in, int *fd_out)
+{
+ assert(anv_bo_cache_lookup(cache, bo_in->gem_handle) == bo_in);
+ struct anv_cached_bo *bo = (struct anv_cached_bo *)bo_in;
+
+ int fd = anv_gem_handle_to_fd(device, bo->bo.gem_handle);
+ if (fd < 0)
+ return vk_error(VK_ERROR_TOO_MANY_OBJECTS);
+
+ *fd_out = fd;
+
+ return VK_SUCCESS;
+}
+
+static bool
+atomic_dec_not_one(uint32_t *counter)
+{
+ uint32_t old, val;
+
+ val = *counter;
+ while (1) {
+ if (val == 1)
+ return false;
+
+ old = __sync_val_compare_and_swap(counter, val, val - 1);
+ if (old == val)
+ return true;
+
+ val = old;
+ }
+}
+
+void
+anv_bo_cache_release(struct anv_device *device,
+ struct anv_bo_cache *cache,
+ struct anv_bo *bo_in)
+{
+ assert(anv_bo_cache_lookup(cache, bo_in->gem_handle) == bo_in);
+ struct anv_cached_bo *bo = (struct anv_cached_bo *)bo_in;
+
+ /* Try to decrement the counter but don't go below one. If this succeeds
+ * then the refcount has been decremented and we are not the last
+ * reference.
+ */
+ if (atomic_dec_not_one(&bo->refcount))
+ return;
+
+ pthread_mutex_lock(&cache->mutex);
+
+ /* We are probably the last reference since our attempt to decrement above
+ * failed. However, we can't actually know until we are inside the mutex.
+ * Otherwise, someone could import the BO between the decrement and our
+ * taking the mutex.
+ */
+ if (unlikely(__sync_sub_and_fetch(&bo->refcount, 1) > 0)) {
+ /* Turns out we're not the last reference. Unlock and bail. */
+ pthread_mutex_unlock(&cache->mutex);
+ return;
+ }
+
+ struct hash_entry *entry =
+ _mesa_hash_table_search(cache->bo_map,
+ (const void *)(uintptr_t)bo->bo.gem_handle);
+ assert(entry);
+ _mesa_hash_table_remove(cache->bo_map, entry);
+
+ if (bo->bo.map)
+ anv_gem_munmap(bo->bo.map, bo->bo.size);
+
+ anv_gem_close(device, bo->bo.gem_handle);
+
+ /* Don't unlock until we've actually closed the BO. The whole point of
+ * the BO cache is to ensure that we correctly handle races with creating
+ * and releasing GEM handles and we don't want to let someone import the BO
+ * again between mutex unlock and closing the GEM handle.
+ */
+ pthread_mutex_unlock(&cache->mutex);
+
+ vk_free(&device->alloc, bo);
+}