radeonsi: pack si_context better
authorMarek Olšák <marek.olsak@amd.com>
Fri, 9 Jun 2017 17:59:54 +0000 (19:59 +0200)
committerMarek Olšák <marek.olsak@amd.com>
Mon, 12 Jun 2017 16:24:37 +0000 (18:24 +0200)
there isn't much to gain here

Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
src/gallium/drivers/radeonsi/si_pipe.h

index 388f6e06a4032425a779fe4ec86a6c924e5e48ce..eef05cf33673a848f56801c368aeccdd2516a6d7 100644 (file)
@@ -237,19 +237,19 @@ struct si_context {
        void                            *custom_blend_eliminate_fastclear;
        void                            *custom_blend_dcc_decompress;
        struct si_screen                *screen;
+       LLVMTargetMachineRef            tm; /* only non-threaded compilation */
+       struct si_shader_ctx_state      fixed_func_tcs_shader;
 
        struct radeon_winsys_cs         *ce_ib;
        struct radeon_winsys_cs         *ce_preamble_ib;
        struct r600_resource            *ce_ram_saved_buffer;
-       unsigned                        ce_ram_saved_offset;
-       unsigned                        total_ce_ram_allocated;
-       bool                            ce_need_synchronization;
        struct u_suballocator           *ce_suballocator;
+       unsigned                        ce_ram_saved_offset;
+       uint16_t                        total_ce_ram_allocated;
+       bool                            ce_need_synchronization:1;
 
-       struct si_shader_ctx_state      fixed_func_tcs_shader;
-       LLVMTargetMachineRef            tm; /* only non-threaded compilation */
-       bool                            gfx_flush_in_progress;
-       bool                            compute_is_busy;
+       bool                            gfx_flush_in_progress:1;
+       bool                            compute_is_busy:1;
 
        /* Atoms (direct states). */
        union si_state_atoms            atoms;
@@ -327,19 +327,20 @@ struct si_context {
        bool                            smoothing_enabled;
 
        /* DB render state. */
-       bool                    dbcb_depth_copy_enabled;
-       bool                    dbcb_stencil_copy_enabled;
-       unsigned                dbcb_copy_sample;
-       bool                    db_flush_depth_inplace;
-       bool                    db_flush_stencil_inplace;
-       bool                    db_depth_clear;
-       bool                    db_depth_disable_expclear;
-       bool                    db_stencil_clear;
-       bool                    db_stencil_disable_expclear;
        unsigned                ps_db_shader_control;
-       bool                    occlusion_queries_disabled;
+       unsigned                dbcb_copy_sample;
+       bool                    dbcb_depth_copy_enabled:1;
+       bool                    dbcb_stencil_copy_enabled:1;
+       bool                    db_flush_depth_inplace:1;
+       bool                    db_flush_stencil_inplace:1;
+       bool                    db_depth_clear:1;
+       bool                    db_depth_disable_expclear:1;
+       bool                    db_stencil_clear:1;
+       bool                    db_stencil_disable_expclear:1;
+       bool                    occlusion_queries_disabled:1;
 
        /* Emitted draw state. */
+       bool                    gs_tri_strip_adj_fix:1;
        int                     last_index_size;
        int                     last_base_vertex;
        int                     last_start_instance;
@@ -355,7 +356,6 @@ struct si_context {
        unsigned                current_vs_state;
        unsigned                last_vs_state;
        enum pipe_prim_type     current_rast_prim; /* primitive type after TES, GS */
-       bool                    gs_tri_strip_adj_fix;
 
        /* Scratch buffer */
        struct r600_atom        scratch_state;