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st/mesa: fix non-mipmap lastLevel calculation.
author
Brian Paul
<brianp@vmware.com>
Thu, 1 Oct 2009 19:34:49 +0000
(13:34 -0600)
committer
Brian Paul
<brianp@vmware.com>
Thu, 1 Oct 2009 19:34:49 +0000
(13:34 -0600)
reviewed by Brian Paul.
(cherry picked from master, commit
ae2daacbac7242938cffe0e2409071e030e00863
)
src/mesa/state_tracker/st_cb_texture.c
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diff --git
a/src/mesa/state_tracker/st_cb_texture.c
b/src/mesa/state_tracker/st_cb_texture.c
index b13e3774c8e32f1c8d4e64fc891b85d6d6ab4fae..50675b58962b1e016ab41bac45863050c0362f54 100644
(file)
--- a/
src/mesa/state_tracker/st_cb_texture.c
+++ b/
src/mesa/state_tracker/st_cb_texture.c
@@
-1775,7
+1775,11
@@
st_finalize_texture(GLcontext *ctx,
* incomplete. In that case, we'll have set stObj->lastLevel before
* we get here.
*/
- stObj->lastLevel = stObj->base._MaxLevel - stObj->base.BaseLevel;
+ if (stObj->base.MinFilter == GL_LINEAR ||
+ stObj->base.MinFilter == GL_NEAREST)
+ stObj->lastLevel = stObj->base.BaseLevel;
+ else
+ stObj->lastLevel = stObj->base._MaxLevel - stObj->base.BaseLevel;
}
firstImage = st_texture_image(stObj->base.Image[0][stObj->base.BaseLevel]);