static void r600_db(struct r600_context *rctx, struct radeon_state *rstate,
const struct pipe_framebuffer_state *state);
+static struct r600_context_state *r600_new_context_state(unsigned type)
+{
+ struct r600_context_state *rstate = CALLOC_STRUCT(r600_context_state);
+ if (rstate == NULL)
+ return NULL;
+ rstate->type = type;
+ rstate->refcount = 1;
+ return rstate;
+}
static void *r600_create_blend_state(struct pipe_context *ctx,
const struct pipe_blend_state *state)
{
struct r600_context *rctx = r600_context(ctx);
+ struct r600_context_state *rstate;
- return r600_context_state(rctx, pipe_blend_type, state);
+ rstate = r600_new_context_state(pipe_blend_type);
+ rstate->state.blend = *state;
+ r600_blend(rctx, &rstate->rstate[0], &rstate->state.blend);
+
+ return rstate;
}
static void *r600_create_dsa_state(struct pipe_context *ctx,
- const struct pipe_depth_stencil_alpha_state *state)
+ const struct pipe_depth_stencil_alpha_state *state)
{
struct r600_context *rctx = r600_context(ctx);
+ struct r600_context_state *rstate;
- return r600_context_state(rctx, pipe_dsa_type, state);
+ rstate = r600_new_context_state(pipe_dsa_type);
+ rstate->state.dsa = *state;
+ return rstate;
}
static void *r600_create_rs_state(struct pipe_context *ctx,
const struct pipe_rasterizer_state *state)
{
struct r600_context *rctx = r600_context(ctx);
+ struct r600_context_state *rstate;
- return r600_context_state(rctx, pipe_rasterizer_type, state);
+ rstate = r600_new_context_state(pipe_rasterizer_type);
+ rstate->state.rasterizer = *state;
+ return rstate;
}
static void *r600_create_sampler_state(struct pipe_context *ctx,
const struct pipe_sampler_state *state)
{
struct r600_context *rctx = r600_context(ctx);
+ struct r600_context_state *rstate;
- return r600_context_state(rctx, pipe_sampler_type, state);
+ rstate = r600_new_context_state(pipe_sampler_type);
+ rstate->state.sampler = *state;
+ r600_sampler(rctx, &rstate->rstate[0], &rstate->state.sampler, 0);
+ return rstate;
}
static void r600_sampler_view_destroy(struct pipe_context *ctx,
struct r600_context *rctx = r600_context(ctx);
struct r600_context_state *rstate;
- rstate = r600_context_state(rctx, pipe_sampler_view_type, state);
+ rstate = r600_new_context_state(pipe_sampler_view_type);
+ rstate->state.sampler_view = *state;
+ rstate->state.sampler_view.texture = NULL;
pipe_reference(NULL, &texture->reference);
rstate->state.sampler_view.texture = texture;
rstate->state.sampler_view.reference.count = 1;
const struct pipe_shader_state *state)
{
struct r600_context *rctx = r600_context(ctx);
+ struct r600_context_state *rstate;
+ int r;
- return r600_context_state(rctx, pipe_shader_type, state);
+ rstate = r600_new_context_state(pipe_shader_type);
+ rstate->state.shader = *state;
+ r = r600_pipe_shader_create(&rctx->context, rstate, rstate->state.shader.tokens);
+ if (r) {
+ r600_context_state_decref(rstate);
+ return NULL;
+ }
+ return rstate;
}
static void *r600_create_vertex_elements(struct pipe_context *ctx,
struct r600_context *rctx = r600_context(ctx);
struct r600_context_state *rstate;
- rstate = r600_context_state(rctx, pipe_clip_type, state);
+ rstate = r600_new_context_state(pipe_clip_type);
+ rstate->state.clip = *state;
+ r600_ucp(rctx, &rstate->rstate[0], &rstate->state.clip);
r600_bind_state(ctx, rstate);
/* refcount is taken care of this */
r600_delete_state(ctx, rstate);
{
struct r600_context *rctx = r600_context(ctx);
struct r600_context_state *rstate;
+ int i;
- rstate = r600_context_state(rctx, pipe_framebuffer_type, state);
+ rstate = r600_new_context_state(pipe_framebuffer_type);
+ rstate->state.framebuffer = *state;
+ for (i = 0; i < rstate->state.framebuffer.nr_cbufs; i++) {
+ pipe_surface_reference(&rstate->state.framebuffer.cbufs[i],
+ state->cbufs[i]);
+ }
+ pipe_surface_reference(&rstate->state.framebuffer.zsbuf,
+ state->zsbuf);
r600_bind_state(ctx, rstate);
- for (int i = 0; i < state->nr_cbufs; i++) {
+ for (i = 0; i < state->nr_cbufs; i++) {
r600_cb(rctx, &rstate->rstate[i+1], state, i);
}
if (state->zsbuf) {
r600_db(rctx, &rstate->rstate[0], state);
}
+ return rstate;
}
static void r600_set_polygon_stipple(struct pipe_context *ctx,
struct r600_context *rctx = r600_context(ctx);
struct r600_context_state *rstate;
- rstate = r600_context_state(rctx, pipe_scissor_type, state);
+ rstate = r600_new_context_state(pipe_scissor_type);
+ rstate->state.scissor = *state;
r600_bind_state(ctx, rstate);
/* refcount is taken care of this */
r600_delete_state(ctx, rstate);
struct r600_context *rctx = r600_context(ctx);
struct r600_context_state *rstate;
- rstate = r600_context_state(rctx, pipe_stencil_ref_type, state);
+ rstate = r600_new_context_state(pipe_stencil_ref_type);
+ rstate->state.stencil_ref = *state;
r600_bind_state(ctx, rstate);
/* refcount is taken care of this */
r600_delete_state(ctx, rstate);
struct r600_context *rctx = r600_context(ctx);
struct r600_context_state *rstate;
- rstate = r600_context_state(rctx, pipe_viewport_type, state);
+ rstate = r600_new_context_state(pipe_viewport_type);
+ rstate->state.viewport = *state;
+ r600_viewport(rctx, &rstate->rstate[0], &rstate->state.viewport);
r600_bind_state(ctx, rstate);
r600_delete_state(ctx, rstate);
}
return NULL;
}
-struct r600_context_state *r600_context_state(struct r600_context *rctx, unsigned type, const void *state)
-{
- struct r600_context_state *rstate = CALLOC_STRUCT(r600_context_state);
- const union pipe_states *states = state;
- unsigned i;
- int r;
-
- if (rstate == NULL)
- return NULL;
- rstate->type = type;
- rstate->refcount = 1;
-
- switch (rstate->type) {
- case pipe_sampler_view_type:
- rstate->state.sampler_view = (*states).sampler_view;
- rstate->state.sampler_view.texture = NULL;
- break;
- case pipe_framebuffer_type:
- rstate->state.framebuffer = (*states).framebuffer;
- for (i = 0; i < rstate->state.framebuffer.nr_cbufs; i++) {
- pipe_surface_reference(&rstate->state.framebuffer.cbufs[i],
- (*states).framebuffer.cbufs[i]);
- }
- pipe_surface_reference(&rstate->state.framebuffer.zsbuf,
- (*states).framebuffer.zsbuf);
- break;
- case pipe_viewport_type:
- rstate->state.viewport = (*states).viewport;
- r600_viewport(rctx, &rstate->rstate[0], &rstate->state.viewport);
- break;
- case pipe_depth_type:
- rstate->state.depth = (*states).depth;
- break;
- case pipe_rasterizer_type:
- rstate->state.rasterizer = (*states).rasterizer;
- break;
- case pipe_poly_stipple_type:
- rstate->state.poly_stipple = (*states).poly_stipple;
- break;
- case pipe_scissor_type:
- rstate->state.scissor = (*states).scissor;
- break;
- case pipe_clip_type:
- rstate->state.clip = (*states).clip;
- r600_ucp(rctx, &rstate->rstate[0], &rstate->state.clip);
- break;
- case pipe_stencil_type:
- rstate->state.stencil = (*states).stencil;
- break;
- case pipe_alpha_type:
- rstate->state.alpha = (*states).alpha;
- break;
- case pipe_dsa_type:
- rstate->state.dsa = (*states).dsa;
- break;
- case pipe_blend_type:
- rstate->state.blend = (*states).blend;
- r600_blend(rctx, &rstate->rstate[0], &rstate->state.blend);
- break;
- case pipe_stencil_ref_type:
- rstate->state.stencil_ref = (*states).stencil_ref;
- break;
- case pipe_shader_type:
- rstate->state.shader = (*states).shader;
- r = r600_pipe_shader_create(&rctx->context, rstate, rstate->state.shader.tokens);
- if (r) {
- r600_context_state_decref(rstate);
- return NULL;
- }
- break;
- case pipe_sampler_type:
- rstate->state.sampler = (*states).sampler;
- r600_sampler(rctx, &rstate->rstate[0], &rstate->state.sampler, 0);
- break;
- default:
- R600_ERR("invalid type %d\n", rstate->type);
- FREE(rstate);
- return NULL;
- }
- return rstate;
-}
-
static void r600_blend(struct r600_context *rctx, struct radeon_state *rstate, const struct pipe_blend_state *state)
{
struct r600_screen *rscreen = rctx->screen;