Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
16 vertex texture image units DONE
Texture buffer objs (GL_ARB_texture_buffer_object) needs GL3.1 enabling (i965)
Rectangular textures (GL_ARB_texture_rectangle) DONE (i965, r300, r600, swrast)
-Uniform buffer objs (GL_ARB_uniform_buffer_object) not started
+Uniform buffer objs (GL_ARB_uniform_buffer_object) DONE (i965)
Signed normalized textures (GL_EXT_texture_snorm) DONE (i965, r300, r600)
if (intel->gen >= 6) {
ctx->Extensions.ARB_blend_func_extended = !driQueryOptionb(&intel->optionCache, "disable_blend_func_extended");
ctx->Extensions.ARB_draw_buffers_blend = true;
+ ctx->Extensions.ARB_uniform_buffer_object = true;
}
if (intel->gen >= 5)