It looks inconsistent to return 1 for image types and 0 for
sampler types. Especially because component_slots() is mostly
used by values_for_type() which always returns 1 for samplers.
For bindless, this value will be bumped to 2 because the
ARB_bindless_texture states that bindless samplers/images
should consume two components.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Reviewed-by: Edward O'Callaghan <funfunctor@folklore1984.net>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
case GLSL_TYPE_ARRAY:
return this->length * this->fields.array->component_slots();
+ case GLSL_TYPE_SAMPLER:
case GLSL_TYPE_IMAGE:
- return 1;
case GLSL_TYPE_SUBROUTINE:
- return 1;
+ return 1;
case GLSL_TYPE_FUNCTION:
- case GLSL_TYPE_SAMPLER:
case GLSL_TYPE_ATOMIC_UINT:
case GLSL_TYPE_VOID:
case GLSL_TYPE_ERROR: