#include "main/macros.h"
#include "main/enums.h"
#include "shader/program.h"
+#include "shader/programopt.h"
#include "shader/prog_instruction.h"
#include "shader/prog_parameter.h"
#include "shader/prog_print.h"
}
}
-/* DP4 version seems to trigger some hw peculiarity */
-//#define PREFER_DP4
-
-static void position_invariant(struct gl_program *prog)
-{
- struct prog_instruction *vpi;
- struct gl_program_parameter_list *paramList;
- int i;
-
- gl_state_index tokens[STATE_LENGTH] = { STATE_MVP_MATRIX, 0, 0, 0, 0 };
-
- /* tokens[4] = matrix modifier */
-#ifdef PREFER_DP4
- tokens[4] = 0; /* not transposed or inverted */
-#else
- tokens[4] = STATE_MATRIX_TRANSPOSE;
-#endif
- paramList = prog->Parameters;
-
- vpi = _mesa_alloc_instructions(prog->NumInstructions + 4);
- _mesa_init_instructions(vpi, prog->NumInstructions + 4);
-
- for (i = 0; i < 4; i++) {
- GLint idx;
- tokens[2] = tokens[3] = i; /* matrix row[i]..row[i] */
- idx = _mesa_add_state_reference(paramList, tokens);
-#ifdef PREFER_DP4
- vpi[i].Opcode = OPCODE_DP4;
- vpi[i].StringPos = 0;
- vpi[i].Data = 0;
-
- vpi[i].DstReg.File = PROGRAM_OUTPUT;
- vpi[i].DstReg.Index = VERT_RESULT_HPOS;
- vpi[i].DstReg.WriteMask = 1 << i;
- vpi[i].DstReg.CondMask = COND_TR;
-
- vpi[i].SrcReg[0].File = PROGRAM_STATE_VAR;
- vpi[i].SrcReg[0].Index = idx;
- vpi[i].SrcReg[0].Swizzle = SWIZZLE_XYZW;
-
- vpi[i].SrcReg[1].File = PROGRAM_INPUT;
- vpi[i].SrcReg[1].Index = VERT_ATTRIB_POS;
- vpi[i].SrcReg[1].Swizzle = SWIZZLE_XYZW;
-#else
- if (i == 0)
- vpi[i].Opcode = OPCODE_MUL;
- else
- vpi[i].Opcode = OPCODE_MAD;
-
- vpi[i].Data = 0;
-
- if (i == 3)
- vpi[i].DstReg.File = PROGRAM_OUTPUT;
- else
- vpi[i].DstReg.File = PROGRAM_TEMPORARY;
- vpi[i].DstReg.Index = 0;
- vpi[i].DstReg.WriteMask = 0xf;
- vpi[i].DstReg.CondMask = COND_TR;
-
- vpi[i].SrcReg[0].File = PROGRAM_STATE_VAR;
- vpi[i].SrcReg[0].Index = idx;
- vpi[i].SrcReg[0].Swizzle = SWIZZLE_XYZW;
-
- vpi[i].SrcReg[1].File = PROGRAM_INPUT;
- vpi[i].SrcReg[1].Index = VERT_ATTRIB_POS;
- vpi[i].SrcReg[1].Swizzle = MAKE_SWIZZLE4(i, i, i, i);
-
- if (i > 0) {
- vpi[i].SrcReg[2].File = PROGRAM_TEMPORARY;
- vpi[i].SrcReg[2].Index = 0;
- vpi[i].SrcReg[2].Swizzle = SWIZZLE_XYZW;
- }
-#endif
- }
-
- _mesa_copy_instructions(&vpi[i], prog->Instructions,
- prog->NumInstructions);
-
- free(prog->Instructions);
-
- prog->Instructions = vpi;
-
- prog->NumInstructions += 4;
- vpi = &prog->Instructions[prog->NumInstructions - 1];
-
- assert(vpi->Opcode == OPCODE_END);
-}
-
static void insert_wpos(struct r300_vertex_program *vp, struct gl_program *prog,
GLuint temp_index)
{
insert_wpos(vp, prog, tempregi);
}
-static struct r300_vertex_program *build_program(struct r300_vertex_program_key
- *wanted_key, struct gl_vertex_program
- *mesa_vp, GLint wpos_idx)
+static struct r300_vertex_program *build_program(GLcontext *ctx,
+ struct r300_vertex_program_key *wanted_key,
+ struct gl_vertex_program *mesa_vp,
+ GLint wpos_idx)
{
struct r300_vertex_program *vp;
vp->wpos_idx = wpos_idx;
if (mesa_vp->IsPositionInvariant) {
- position_invariant(&mesa_vp->Base);
+ _mesa_insert_mvp_code(ctx, mesa_vp);
}
if (wpos_idx > -1) {
fflush(stdout);
}
- vp = build_program(&wanted_key, &vpc->mesa_program, wpos_idx);
+ vp = build_program(ctx, &wanted_key, &vpc->mesa_program, wpos_idx);
vp->next = vpc->progs;
vpc->progs = vp;
r300->selected_vp = vp;