radv: dump the SHA1 of SPIRV in the hang report
authorSamuel Pitoiset <samuel.pitoiset@gmail.com>
Wed, 18 Apr 2018 16:53:44 +0000 (18:53 +0200)
committerSamuel Pitoiset <samuel.pitoiset@gmail.com>
Thu, 19 Apr 2018 07:09:52 +0000 (09:09 +0200)
Might be useful for debugging purposes, especially when we
want to replace a shader on the fly.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
src/amd/vulkan/radv_debug.c

index 17782ab744b638ac3b4da885328f8797fd0cdff8..2e9e016523700a90f1fbb4b1c94d18f510d7e44c 100644 (file)
@@ -29,6 +29,7 @@
 #include <stdio.h>
 #include <sys/utsname.h>
 
+#include "util/mesa-sha1.h"
 #include "sid.h"
 #include "gfx9d.h"
 #include "ac_debug.h"
@@ -496,7 +497,13 @@ radv_dump_shader(struct radv_pipeline *pipeline,
        fprintf(f, "%s:\n\n", radv_get_shader_name(shader, stage));
 
        if (shader->spirv) {
-               fprintf(f, "SPIRV:\n");
+               unsigned char sha1[21];
+               char sha1buf[41];
+
+               _mesa_sha1_compute(shader->spirv, shader->spirv_size, sha1);
+               _mesa_sha1_format(sha1buf, sha1);
+
+               fprintf(f, "SPIRV (sha1: %s):\n", sha1buf);
                radv_print_spirv(shader->spirv, shader->spirv_size, f);
        }