#include "main/texcompress.h"
#include "main/texparam.h"
#include "main/teximage.h"
+#include "shader/prog_instruction.h"
/**
}
+/**
+ * Convert GL_RED/GREEN/BLUE/ALPHA/ZERO/ONE to SWIZZLE_X/Y/Z/W/ZERO/ONE.
+ * \return -1 if error.
+ */
+static GLint
+comp_to_swizzle(GLenum comp)
+{
+ switch (comp) {
+ case GL_RED:
+ return SWIZZLE_X;
+ case GL_GREEN:
+ return SWIZZLE_Y;
+ case GL_BLUE:
+ return SWIZZLE_Z;
+ case GL_ALPHA:
+ return SWIZZLE_W;
+ case GL_ZERO:
+ return SWIZZLE_ZERO;
+ case GL_ONE:
+ return SWIZZLE_ONE;
+ default:
+ return -1;
+ }
+}
+
+
+static void
+set_swizzle_component(GLuint *swizzle, GLuint comp, GLuint swz)
+{
+ ASSERT(comp < 4);
+ ASSERT(swz <= SWIZZLE_NIL);
+ {
+ GLuint mask = 0x7 << (3 * comp);
+ GLuint s = (*swizzle & ~mask) | (swz << (3 * comp));
+ *swizzle = s;
+ }
+}
+
+
/** Set an integer-valued texture parameter */
static void
set_tex_parameteri(GLcontext *ctx,
texObj->CropRect[1] = params[1];
texObj->CropRect[2] = params[2];
texObj->CropRect[3] = params[3];
- break;
+ return;
#endif
+ case GL_TEXTURE_SWIZZLE_R_EXT:
+ case GL_TEXTURE_SWIZZLE_G_EXT:
+ case GL_TEXTURE_SWIZZLE_B_EXT:
+ case GL_TEXTURE_SWIZZLE_A_EXT:
+ if (ctx->Extensions.EXT_texture_swizzle) {
+ const GLuint comp = pname - GL_TEXTURE_SWIZZLE_R_EXT;
+ const GLint swz = comp_to_swizzle(params[0]);
+ ASSERT(comp < 4);
+ if (swz >= 0) {
+ FLUSH_VERTICES(ctx, _NEW_TEXTURE);
+ texObj->Swizzle[comp] = params[0];
+ set_swizzle_component(&texObj->_Swizzle, comp, swz);
+ return;
+ }
+ }
+ _mesa_error(ctx, GL_INVALID_ENUM, "glTexParameter(pname=0x%x)", pname);
+ return;
+
+ case GL_TEXTURE_SWIZZLE_RGBA_EXT:
+ if (ctx->Extensions.EXT_texture_swizzle) {
+ GLuint comp;
+ FLUSH_VERTICES(ctx, _NEW_TEXTURE);
+ for (comp = 0; comp < 4; comp++) {
+ const GLint swz = comp_to_swizzle(params[comp]);
+ if (swz >= 0) {
+ texObj->Swizzle[comp] = params[comp];
+ set_swizzle_component(&texObj->_Swizzle, comp, swz);
+ }
+ else {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glTexParameter(param=0x%x)",
+ params[comp]);
+ return;
+ }
+ }
+ return;
+ }
+ _mesa_error(ctx, GL_INVALID_ENUM, "glTexParameter(pname=0x%x)", pname);
+ return;
+
default:
_mesa_error(ctx, GL_INVALID_ENUM, "glTexParameter(pname=0x%x)", pname);
}
*params = obj->MaxAnisotropy;
}
else
- error = 1;
+ error = GL_TRUE;
break;
case GL_TEXTURE_COMPARE_SGIX:
if (ctx->Extensions.SGIX_shadow) {
*params = (GLfloat) obj->CompareFlag;
}
else
- error = 1;
+ error = GL_TRUE;
break;
case GL_TEXTURE_COMPARE_OPERATOR_SGIX:
if (ctx->Extensions.SGIX_shadow) {
*params = (GLfloat) obj->CompareOperator;
}
else
- error = 1;
+ error = GL_TRUE;
break;
case GL_SHADOW_AMBIENT_SGIX: /* aka GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */
if (ctx->Extensions.SGIX_shadow_ambient) {
*params = obj->ShadowAmbient;
}
else
- error = 1;
+ error = GL_TRUE;
break;
case GL_GENERATE_MIPMAP_SGIS:
if (ctx->Extensions.SGIS_generate_mipmap) {
*params = (GLfloat) obj->GenerateMipmap;
}
else
- error = 1;
+ error = GL_TRUE;
break;
case GL_TEXTURE_COMPARE_MODE_ARB:
if (ctx->Extensions.ARB_shadow) {
*params = (GLfloat) obj->CompareMode;
}
else
- error = 1;
+ error = GL_TRUE;
break;
case GL_TEXTURE_COMPARE_FUNC_ARB:
if (ctx->Extensions.ARB_shadow) {
*params = (GLfloat) obj->CompareFunc;
}
else
- error = 1;
+ error = GL_TRUE;
break;
case GL_DEPTH_TEXTURE_MODE_ARB:
if (ctx->Extensions.ARB_depth_texture) {
*params = (GLfloat) obj->DepthMode;
}
else
- error = 1;
+ error = GL_TRUE;
break;
case GL_TEXTURE_LOD_BIAS:
if (ctx->Extensions.EXT_texture_lod_bias) {
*params = obj->LodBias;
}
else
- error = 1;
+ error = GL_TRUE;
break;
#ifdef FEATURE_OES_draw_texture
case GL_TEXTURE_CROP_RECT_OES:
params[3] = obj->CropRect[3];
break;
#endif
+
+ case GL_TEXTURE_SWIZZLE_R_EXT:
+ case GL_TEXTURE_SWIZZLE_G_EXT:
+ case GL_TEXTURE_SWIZZLE_B_EXT:
+ case GL_TEXTURE_SWIZZLE_A_EXT:
+ if (ctx->Extensions.EXT_texture_swizzle) {
+ GLuint comp = pname - GL_TEXTURE_SWIZZLE_R_EXT;
+ *params = (GLfloat) obj->Swizzle[comp];
+ }
+ else {
+ error = GL_TRUE;
+ }
+ break;
+
+ case GL_TEXTURE_SWIZZLE_RGBA_EXT:
+ if (ctx->Extensions.EXT_texture_swizzle) {
+ GLuint comp;
+ for (comp = 0; comp < 4; comp++) {
+ params[comp] = (GLfloat) obj->Swizzle[comp];
+ }
+ }
+ else {
+ error = GL_TRUE;
+ }
+ break;
+
default:
- error = 1;
+ error = GL_TRUE;
break;
}
+
if (error)
_mesa_error(ctx, GL_INVALID_ENUM, "glGetTexParameterfv(pname=0x%x)",
pname);
{
struct gl_texture_unit *texUnit;
struct gl_texture_object *obj;
+ GLboolean error = GL_FALSE;
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);
switch (pname) {
case GL_TEXTURE_MAG_FILTER:
*params = (GLint) obj->MagFilter;
- return;
+ break;;
case GL_TEXTURE_MIN_FILTER:
*params = (GLint) obj->MinFilter;
- return;
+ break;;
case GL_TEXTURE_WRAP_S:
*params = (GLint) obj->WrapS;
- return;
+ break;;
case GL_TEXTURE_WRAP_T:
*params = (GLint) obj->WrapT;
- return;
+ break;;
case GL_TEXTURE_WRAP_R:
*params = (GLint) obj->WrapR;
- return;
+ break;;
case GL_TEXTURE_BORDER_COLOR:
{
GLfloat b[4];
params[2] = FLOAT_TO_INT(b[2]);
params[3] = FLOAT_TO_INT(b[3]);
}
- return;
+ break;;
case GL_TEXTURE_RESIDENT:
{
GLboolean resident;
resident = GL_TRUE;
*params = (GLint) resident;
}
- return;
+ break;;
case GL_TEXTURE_PRIORITY:
*params = FLOAT_TO_INT(obj->Priority);
- return;
+ break;;
case GL_TEXTURE_MIN_LOD:
*params = (GLint) obj->MinLod;
- return;
+ break;;
case GL_TEXTURE_MAX_LOD:
*params = (GLint) obj->MaxLod;
- return;
+ break;;
case GL_TEXTURE_BASE_LEVEL:
*params = obj->BaseLevel;
- return;
+ break;;
case GL_TEXTURE_MAX_LEVEL:
*params = obj->MaxLevel;
- return;
+ break;;
case GL_TEXTURE_MAX_ANISOTROPY_EXT:
if (ctx->Extensions.EXT_texture_filter_anisotropic) {
*params = (GLint) obj->MaxAnisotropy;
- return;
+ }
+ else {
+ error = GL_TRUE;
}
break;
case GL_TEXTURE_COMPARE_SGIX:
if (ctx->Extensions.SGIX_shadow) {
*params = (GLint) obj->CompareFlag;
- return;
+ }
+ else {
+ error = GL_TRUE;
}
break;
case GL_TEXTURE_COMPARE_OPERATOR_SGIX:
if (ctx->Extensions.SGIX_shadow) {
*params = (GLint) obj->CompareOperator;
- return;
+ }
+ else {
+ error = GL_TRUE;
}
break;
case GL_SHADOW_AMBIENT_SGIX: /* aka GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */
if (ctx->Extensions.SGIX_shadow_ambient) {
*params = (GLint) FLOAT_TO_INT(obj->ShadowAmbient);
- return;
+ }
+ else {
+ error = GL_TRUE;
}
break;
case GL_GENERATE_MIPMAP_SGIS:
if (ctx->Extensions.SGIS_generate_mipmap) {
*params = (GLint) obj->GenerateMipmap;
- return;
+ }
+ else {
+ error = GL_TRUE;
}
break;
case GL_TEXTURE_COMPARE_MODE_ARB:
if (ctx->Extensions.ARB_shadow) {
*params = (GLint) obj->CompareMode;
- return;
+ }
+ else {
+ error = GL_TRUE;
}
break;
case GL_TEXTURE_COMPARE_FUNC_ARB:
if (ctx->Extensions.ARB_shadow) {
*params = (GLint) obj->CompareFunc;
- return;
+ }
+ else {
+ error = GL_TRUE;
}
break;
case GL_DEPTH_TEXTURE_MODE_ARB:
if (ctx->Extensions.ARB_depth_texture) {
*params = (GLint) obj->DepthMode;
- return;
+ }
+ else {
+ error = GL_TRUE;
}
break;
case GL_TEXTURE_LOD_BIAS:
if (ctx->Extensions.EXT_texture_lod_bias) {
*params = (GLint) obj->LodBias;
- return;
+ }
+ else {
+ error = GL_TRUE;
}
break;
#ifdef FEATURE_OES_draw_texture
params[3] = obj->CropRect[3];
break;
#endif
+ case GL_TEXTURE_SWIZZLE_R_EXT:
+ case GL_TEXTURE_SWIZZLE_G_EXT:
+ case GL_TEXTURE_SWIZZLE_B_EXT:
+ case GL_TEXTURE_SWIZZLE_A_EXT:
+ if (ctx->Extensions.EXT_texture_swizzle) {
+ GLuint comp = pname - GL_TEXTURE_SWIZZLE_R_EXT;
+ *params = obj->Swizzle[comp];
+ }
+ else {
+ error = GL_TRUE;
+ }
+ break;
+
+ case GL_TEXTURE_SWIZZLE_RGBA_EXT:
+ if (ctx->Extensions.EXT_texture_swizzle) {
+ COPY_4V(params, obj->Swizzle);
+ }
+ else {
+ error = GL_TRUE;
+ }
+ break;
+
default:
; /* silence warnings */
}
- /* If we get here, pname was an unrecognized enum */
- _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexParameteriv(pname=0x%x)", pname);
+
+ if (error)
+ _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexParameteriv(pname=0x%x)",
+ pname);
+
+ _mesa_unlock_texture(ctx, obj);
}