(BFD32_LIBS_CFILES): Add arange-set.c.
(SOURCE_HFILES): Add arange-set.h
(dwarf2.lo): Add dependency upon arange-set.h.
(arange-set.lo): New target.
* Makefile.in: Regenerate.
* arange-set.c: New file.
* arange-set.h: New file.
* dwarf2.c: Include arange-set.h.
(struct dwarf2_debug) Add new fields comp_unit_count and comp_unit_arange_set.
(struct comp_unit) Replace field arange with a new field arange_set.
(dwarf2_arange_set_allocate, dwarf2_arange_set_deallocate,
(dwarf2_combine_arange_value, dwarf2_arange_set_new,
(dwarf2_arange_set_with_value_new, dwarf2_comp_unit_arange_add): New
functions to utilize arange set in dwarf2.c.
(arange_add): Formatting change for a line longer than 80 characters.
(decode_line_info): Replace call target arange_add with
(dwarf2_comp_unit_arange_add.
(read_rangelist_insert_arange_list,
(read_rangelist_comp_unit_arange_add): New functions used as callbacks
for read_rangelist.
(read_rangelist): Change interface to accept a callback and data to
allow caller to select the action peformed on a new range list read.
(scan_unit_for_symbols): Use new interface of read_rangelist.
(parse_comp_unit): Create an arange set for each new comp unit. Use new
interface of read_rangelist. Replace call to arange_add with that to
dwarf2_comp_unit_arange_add.
(comp_unit_contains_address): Replace sequential search with a call to
arange_set_lookup_address, which can handles large set efficiently.
(stash_copy_local_aranges, stash_maybe_enable_arange_set,
(stash_find_nearest_line_fast): New functions maintaining and using a
valued global arange set for all compilation units to speed up
bfd_dwarf2_find_nearest_line.
(find_line): Use global arange set. Replace sequential search over all
compilation units with a call to stash_find_nearest_line_fast. Add
book keeping to count number of compilation units. Replace empty
arange list test with a call to arange_set_empty_p.
+2007-09-21 Doug Kwan <dougkwan@google.com>
+
+ * Makefile.am (BFD32_LIBS): Add arange-set.lo.
+ (BFD32_LIBS_CFILES): Add arange-set.c.
+ (SOURCE_HFILES): Add arange-set.h
+ (dwarf2.lo): Add dependency upon arange-set.h.
+ (arange-set.lo): New target.
+ * Makefile.in: Regenerate.
+ * arange-set.c: New file.
+ * arange-set.h: New file.
+ * dwarf2.c: Include arange-set.h.
+ (struct dwarf2_debug) Add new fields comp_unit_count and
+ comp_unit_arange_set.
+ (struct comp_unit) Replace field arange with a new field arange_set.
+ (dwarf2_arange_set_allocate, dwarf2_arange_set_deallocate,
+ dwarf2_combine_arange_value, dwarf2_arange_set_new,
+ dwarf2_arange_set_with_value_new, dwarf2_comp_unit_arange_add): New
+ functions to utilize arange set in dwarf2.c.
+ (arange_add): Formatting change for a line longer than 80 characters.
+ (decode_line_info): Replace call target arange_add with
+ dwarf2_comp_unit_arange_add.
+ (read_rangelist_insert_arange_list,
+ read_rangelist_comp_unit_arange_add): New functions used as callbacks
+ for read_rangelist.
+ (read_rangelist): Change interface to accept a callback and data to
+ allow caller to select the action peformed on a new range list read.
+ (scan_unit_for_symbols): Use new interface of read_rangelist.
+ (parse_comp_unit): Create an arange set for each new comp unit. Use new
+ interface of read_rangelist. Replace call to arange_add with that to
+ dwarf2_comp_unit_arange_add.
+ (comp_unit_contains_address): Replace sequential search with a call to
+ arange_set_lookup_address, which can handles large set efficiently.
+ (stash_copy_local_aranges, stash_maybe_enable_arange_set,
+ stash_find_nearest_line_fast): New functions maintaining and using a
+ valued global arange set for all compilation units to speed up
+ bfd_dwarf2_find_nearest_line.
+ (find_line): Use global arange set. Replace sequential search over all
+ compilation units with a call to stash_find_nearest_line_fast. Add
+ book keeping to count number of compilation units. Replace empty
+ arange list test with a call to arange_set_empty_p.
+
2007-09-21 Olivier Hainque <hainque@adacore.com>
Tristan Gingold <gingold@adacore.com>
format.lo init.lo libbfd.lo opncls.lo reloc.lo \
section.lo syms.lo targets.lo hash.lo linker.lo \
srec.lo binary.lo tekhex.lo ihex.lo stabs.lo stab-syms.lo \
- merge.lo dwarf2.lo simple.lo
+ merge.lo dwarf2.lo simple.lo arange-set.lo
BFD64_LIBS = archive64.lo
format.c init.c libbfd.c opncls.c reloc.c \
section.c syms.c targets.c hash.c linker.c \
srec.c binary.c tekhex.c ihex.c stabs.c stab-syms.c \
- merge.c dwarf2.c simple.c
+ merge.c dwarf2.c simple.c arange-set.c
BFD64_LIBS_CFILES = archive64.c
## This is a list of all .h files which are in the source tree.
SOURCE_HFILES = \
- aout-target.h aoutf1.h aoutx.h coffcode.h coffswap.h ecoffswap.h \
- elf-bfd.h elf-hppa.h elf32-hppa.h \
+ arange-set.h aout-target.h aoutf1.h aoutx.h coffcode.h coffswap.h \
+ ecoffswap.h elf-bfd.h elf-hppa.h elf32-hppa.h \
elf64-hppa.h elfcode.h elfcore.h \
freebsd.h genlink.h go32stub.h \
libaout.h libbfd.h libcoff.h libecoff.h libhppa.h libieee.h \
dwarf2.lo: dwarf2.c $(INCDIR)/filenames.h $(INCDIR)/libiberty.h \
$(INCDIR)/hashtab.h elf-bfd.h $(INCDIR)/elf/common.h \
$(INCDIR)/elf/internal.h $(INCDIR)/elf/external.h $(INCDIR)/bfdlink.h \
- $(INCDIR)/elf/dwarf2.h
+ $(INCDIR)/elf/dwarf2.h arange-set.h
+arange-set.lo: arange-set.c arange-set.h $(INCDIR)/libiberty.h \
+ $(INCDIR)/splay-tree.h
simple.lo: simple.c $(INCDIR)/filenames.h $(INCDIR)/hashtab.h \
$(INCDIR)/bfdlink.h
archive64.lo: archive64.c $(INCDIR)/filenames.h $(INCDIR)/hashtab.h \
cache.lo coffgen.lo corefile.lo format.lo init.lo libbfd.lo \
opncls.lo reloc.lo section.lo syms.lo targets.lo hash.lo \
linker.lo srec.lo binary.lo tekhex.lo ihex.lo stabs.lo \
- stab-syms.lo merge.lo dwarf2.lo simple.lo
+ stab-syms.lo merge.lo dwarf2.lo simple.lo arange-set.lo
am_libbfd_la_OBJECTS = $(am__objects_1)
libbfd_la_OBJECTS = $(am_libbfd_la_OBJECTS)
DEFAULT_INCLUDES = -I. -I$(srcdir) -I.
format.lo init.lo libbfd.lo opncls.lo reloc.lo \
section.lo syms.lo targets.lo hash.lo linker.lo \
srec.lo binary.lo tekhex.lo ihex.lo stabs.lo stab-syms.lo \
- merge.lo dwarf2.lo simple.lo
+ merge.lo dwarf2.lo simple.lo arange-set.lo
BFD64_LIBS = archive64.lo
BFD32_LIBS_CFILES = \
format.c init.c libbfd.c opncls.c reloc.c \
section.c syms.c targets.c hash.c linker.c \
srec.c binary.c tekhex.c ihex.c stabs.c stab-syms.c \
- merge.c dwarf2.c simple.c
+ merge.c dwarf2.c simple.c arange-set.c
BFD64_LIBS_CFILES = archive64.c
CFILES = $(SOURCE_CFILES) $(BUILD_CFILES)
SOURCE_HFILES = \
- aout-target.h aoutf1.h aoutx.h coffcode.h coffswap.h ecoffswap.h \
- elf-bfd.h elf-hppa.h elf32-hppa.h \
+ arange-set.h aout-target.h aoutf1.h aoutx.h coffcode.h coffswap.h \
+ ecoffswap.h elf-bfd.h elf-hppa.h elf32-hppa.h \
elf64-hppa.h elfcode.h elfcore.h \
freebsd.h genlink.h go32stub.h \
libaout.h libbfd.h libcoff.h libecoff.h libhppa.h libieee.h \
@for dep in $?; do \
case '$(am__configure_deps)' in \
*$$dep*) \
- echo ' cd $(srcdir) && $(AUTOMAKE) --cygnus '; \
- cd $(srcdir) && $(AUTOMAKE) --cygnus \
+ echo ' cd $(srcdir) && $(AUTOMAKE) --foreign '; \
+ cd $(srcdir) && $(AUTOMAKE) --foreign \
&& exit 0; \
exit 1;; \
esac; \
done; \
- echo ' cd $(top_srcdir) && $(AUTOMAKE) --cygnus Makefile'; \
+ echo ' cd $(top_srcdir) && $(AUTOMAKE) --foreign Makefile'; \
cd $(top_srcdir) && \
- $(AUTOMAKE) --cygnus Makefile
+ $(AUTOMAKE) --foreign Makefile
.PRECIOUS: Makefile
Makefile: $(srcdir)/Makefile.in $(top_builddir)/config.status
@case '$?' in \
dwarf2.lo: dwarf2.c $(INCDIR)/filenames.h $(INCDIR)/libiberty.h \
$(INCDIR)/hashtab.h elf-bfd.h $(INCDIR)/elf/common.h \
$(INCDIR)/elf/internal.h $(INCDIR)/elf/external.h $(INCDIR)/bfdlink.h \
- $(INCDIR)/elf/dwarf2.h
+ $(INCDIR)/elf/dwarf2.h arange-set.h
+arange-set.lo: arange-set.c arange-set.h $(INCDIR)/libiberty.h \
+ $(INCDIR)/splay-tree.h
simple.lo: simple.c $(INCDIR)/filenames.h $(INCDIR)/hashtab.h \
$(INCDIR)/bfdlink.h
archive64.lo: archive64.c $(INCDIR)/filenames.h $(INCDIR)/hashtab.h \
--- /dev/null
+/* DWARF 2 Arange-Set.
+ Copyright 2007 Free Software Foundation, Inc.
+ Contributed by Doug Kwan, Google Inc.
+
+ This file is part of BFD.
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 3 of the License, or (at
+ your option) any later version.
+
+ This program is distributed in the hope that it will be useful, but
+ WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin Street - Fifth Floor, Boston,
+ MA 02110-1301, USA. */
+
+#include "sysdep.h"
+#include "bfd.h"
+#include "libiberty.h"
+#include "libbfd.h"
+#include "arange-set.h"
+#include "splay-tree.h"
+
+/* Implementation of an arange-set. The set is implemented using the
+ splay tree support in libiberty. The advantage of using this is
+ that it has been well tested and is relatively simple to use. The
+ disadvantage is that it is too general and it does not fit our design
+ exactly. So we waste a bit of memory for unneeded generality and work
+ around for mis-match between the splay tree API and the arange-set
+ internals. A specialized implentation of a balanced tree type for
+ arange-set exclusively may speed up things a little and reduce memory
+ consumption. Until there is a pressing need, we stick to the splay
+ tree in libiberty. */
+
+struct arange_set_s
+{
+ /* Splay tree containing aranges. */
+ splay_tree ranges;
+
+ /* Lowest address in set. If set is empty, it is ~0. */
+ bfd_vma lower_bound;
+
+ /* Highest address in set. If set is empty, it is 0. */
+ bfd_vma upper_bound;
+
+ /* TRUE if aranges in this set have values. */
+ bfd_boolean value_p;
+
+ /* Function to compare arange values. */
+ arange_value_equal_fn value_equal_fn;
+
+ /* Function to copy an arange value. */
+ arange_value_copy_fn value_copy_fn;
+
+ /* Function to combine arange values. */
+ arange_value_combine_fn value_combine_fn;
+
+ /* Function to delete an arange value. */
+ arange_value_delete_fn value_delete_fn;
+
+ /* Function to allocate a piece of memory. */
+ arange_set_allocate_fn allocate_fn;
+
+ /* Function to deallocate a piece of memory. */
+ arange_set_deallocate_fn deallocate_fn;
+
+ /* Call back data shared by all callbacks. */
+ void *data;
+};
+
+/* Structure for aranges with a value attached. Since a splay tree
+ node can only hold one value, we need to use the container struct
+ to store data associated with an arange and have the splay tree value
+ to be a pointer to this struct. */
+
+typedef struct
+{
+ /* High-pc of an arange. This is different from the DWARF2 semantics that
+ the high-pc is really the last location in an arange. */
+ bfd_vma high;
+
+ /* We need to store a pointer to the set because splay_tree_value_delete
+ only takes a pointer to the value deleted. If we use a deallocator
+ that need extra information like a pointer to the memory pool, we need to
+ look up via the set pointer. This adds one extra pointer per arange. */
+ arange_set set;
+
+ /* Value associated with this arange. */
+ arange_value_type value;
+
+} arange_value_container_t;
+
+
+
+static void
+arange_set_delete_value (arange_set set, arange_value_type value)
+{
+ if (set->value_delete_fn)
+ (set->value_delete_fn) (value, set->data);
+}
+
+/* Compare two VMAs as keys of splay tree nodes. */
+
+static int
+splay_tree_compare_bfd_vmas (splay_tree_key k1, splay_tree_key k2)
+{
+ if ((bfd_vma) k1 < (bfd_vma) k2)
+ return -1;
+ else if ((bfd_vma) k1 > (bfd_vma) k2)
+ return 1;
+
+ return 0;
+}
+
+/* Default memory allocator and deallocator. */
+
+void *
+arange_set_allocate (arange_set set, int size)
+{
+ if (set->allocate_fn)
+ return (set->allocate_fn) (size, set->data);
+
+ return xmalloc (size);
+}
+
+void
+arange_set_deallocate (arange_set set, void *object)
+{
+ if (set->deallocate_fn)
+ (set->deallocate_fn) (object, set->data);
+ else
+ free (object);
+}
+
+static void
+arange_set_delete_value_container (splay_tree_value value)
+{
+ arange_value_container_t *container;
+
+ container = (arange_value_container_t*) value;
+ arange_set_delete_value (container->set, container->value);
+ arange_set_deallocate (container->set, container);
+}
+
+/* Create an arange set. Return the new set of NULL if there is any
+ error.
+
+ allocate_fn is the memory allocator function of this arange set. If
+ it is NULL, the default allocator will be used.
+
+ deallocate_fn is the memory deallocator function of this arange set. If
+ it is NULL, the default allocator will be used.
+
+ value_p specifies whether an arange set supports values. If it is
+ TURE. Each arange can be associated with a value of type arange_value_type.
+ If it is FALSE, the following parameters value_equal_fn, value_copy_fn,
+ value_combine_fn and value_delete_fn will be ignored.
+
+ value_equal_fn is the value equality function. An arange uses it to
+ check if two values are the same. If it is NULL, the default bit-wise
+ equality function will be used.
+
+ value_copy_fn is the value copy function. An arange uses it to copy
+ values of type arange_value_type. If it is NULL, the default bit-wise
+ copy function will be used.
+
+ value_combine_fn is the value combine function. An arange uses it to
+ combine values of two identical arange. If it is NULL, the default
+ constant zero function will be used.
+
+ value_delete_fn is the value deletion function. If it is not NULL,
+ it will be called when an arange deletes a value.
+
+ data is pointer to an object, which will be passed to all allocate_fn,
+ deallocate_fn, value_equal_fn, value_copy_fn, value_combine_fn and
+ value_delete_fn. */
+
+arange_set
+arange_set_new (arange_set_allocate_fn allocate_fn,
+ arange_set_deallocate_fn deallocate_fn,
+ bfd_boolean value_p,
+ arange_value_equal_fn value_equal_fn,
+ arange_value_copy_fn value_copy_fn,
+ arange_value_combine_fn value_combine_fn,
+ arange_value_delete_fn value_delete_fn,
+ void *data)
+{
+ arange_set set;
+ splay_tree sp;
+ splay_tree_delete_value_fn fn;
+
+ /* Allocate space for arange structure. */
+ set = (arange_set)
+ (*allocate_fn) (sizeof (struct arange_set_s), data);
+ if (!set)
+ return set;
+
+ fn = value_p ? arange_set_delete_value_container : NULL;
+ sp = splay_tree_new_with_allocator (splay_tree_compare_bfd_vmas, NULL,
+ fn, allocate_fn, deallocate_fn,
+ data);
+ if (!sp)
+ {
+ (deallocate_fn) (set, data);
+ return NULL;
+ }
+
+ set->ranges = sp;
+ set->lower_bound = ~0;
+ set->upper_bound = 0;
+ set->value_p = value_p;
+ set->allocate_fn = allocate_fn;
+ set->deallocate_fn = deallocate_fn;
+ set->value_equal_fn = value_equal_fn;
+ set->value_copy_fn = value_copy_fn;
+ set->value_combine_fn = value_combine_fn;
+ set->value_delete_fn = value_delete_fn;
+ set->data = data;
+ return set;
+}
+
+/* Delete an arange set. */
+
+void
+arange_set_delete (arange_set set)
+{
+ splay_tree_delete (set->ranges);
+ (*set->deallocate_fn) (set, set->data);
+}
+
+/* Return TRUE if and only if arange set is empty. */
+
+bfd_boolean
+arange_set_empty_p (arange_set set)
+{
+ return set->lower_bound > set->upper_bound;
+}
+
+/* Accessors for low and high of an arange.
+
+ There is no arange_set_node_set_low since the low address is the
+ key of the splay tree node. */
+
+/* Get the high VMA address of a node. */
+
+static bfd_vma
+arange_set_node_high (arange_set set, splay_tree_node node)
+{
+ arange_value_container_t *container;
+
+ if (set->value_p)
+ {
+ container = (arange_value_container_t*) node->value;
+ return container->high;
+ }
+
+ return (bfd_vma) node->value;
+}
+
+/* Set the high VMA address of a node. */
+
+static void
+arange_set_node_set_high (arange_set set, splay_tree_node node, bfd_vma address)
+{
+ arange_value_container_t *container;
+
+ if (set->value_p)
+ {
+ container = (arange_value_container_t*) node->value;
+ container->high = address;
+ }
+ else
+ node->value = (splay_tree_value) address;
+}
+
+/* Get the low VMA address of a node. */
+
+static bfd_vma
+arange_set_node_low (splay_tree_node node)
+{
+ return (bfd_vma) node->key;
+}
+
+/* If arange set supports values, return value of an arange; otheriwse
+ always return 0 so that it appears that all aranges have the same value. */
+
+static arange_value_type
+arange_set_node_value (arange_set set, splay_tree_node node)
+{
+ arange_value_container_t *container;
+
+ if (set->value_p)
+ {
+ container = (arange_value_container_t*) node->value;
+ return container->value;
+ }
+
+ return 0;
+}
+
+/* If arange set supports values, return value of an arange; otheriwse
+ always return 0 so that it appears that all aranges have the same value. */
+
+static void
+arange_set_node_set_value (arange_set set,
+ splay_tree_node node,
+ arange_value_type value)
+{
+ arange_value_container_t *container;
+
+ if (set->value_p)
+ {
+ container = (arange_value_container_t*) node->value;
+ container->value = value;
+ }
+}
+
+/* Return TRUE if and only if arange set supports values. */
+
+bfd_boolean
+arange_set_has_values_p (arange_set set)
+{
+ return set->value_p;
+}
+
+/* Copy a value using the value copying function of an arange set. If
+ the set does not support values or if there is not value copying
+ function specified, it simply returns the input value. */
+
+arange_value_type
+arange_set_copy_value (arange_set set, arange_value_type value)
+{
+ /* If no copy function is specified or set does not support values,
+ default is bit-wise copy. */
+ if (set->value_p && set->value_copy_fn)
+ return (set->value_copy_fn) (value, set->data);
+
+ return value;
+}
+
+static arange_value_type
+arange_set_combine_value (arange_set set,
+ arange_value_type value1,
+ arange_value_type value2)
+{
+ /* If no combine function is specified or set does not support values,
+ default is returning 0. */
+ if (set->value_p && set->value_combine_fn)
+ return (set->value_combine_fn) (value1, value2, set->data);
+
+ return (arange_value_type) 0;
+}
+
+/* Compares two values for equality. If the arange set does not support values
+ or if no value equality function is specified, this function simply does
+ a bit-wise comparison. */
+
+bfd_boolean
+arange_set_value_equal_p (arange_set set,
+ arange_value_type value1,
+ arange_value_type value2)
+{
+ /* If no equality function is specified or set does not support values,
+ default is bit-wise comparison. */
+ if (set->value_p && set->value_equal_fn)
+ return (set->value_equal_fn) (value1, value2, set->data);
+
+ return value1 == value2;
+}
+
+/* Check to see if a given address is in an arange set. Return TRUE if the
+ address is inside one of the aranges. If low_ptr, high_ptr and value_ptr are
+ used to return lower address, upper address and value associated with a
+ found arounge. If anyone of them is NULL, the corresponding information
+ is not returned. For arange set without values, no information is returned
+ through the pointer value_ptr. */
+
+bfd_boolean
+arange_set_lookup_address (arange_set set, bfd_vma address,
+ bfd_vma *low_ptr, bfd_vma *high_ptr,
+ arange_value_type *value_ptr)
+{
+ splay_tree_node pred, node;
+
+ if (address < set->lower_bound || address > set->upper_bound)
+ return FALSE;
+
+ /* Find immediate predecessor. */
+ pred = splay_tree_predecessor (set->ranges, (splay_tree_key) address);
+ if (pred
+ && arange_set_node_high (set, pred) >= address)
+ node = pred;
+ else
+ /* If the predecessor range does not cover this address, the address
+ is in the arange set only if itself starts an arange. */
+ node = splay_tree_lookup (set->ranges, (splay_tree_key) address);
+
+ if (node)
+ {
+ /* Also return arange boundaries if caller supplies pointers. */
+ if (low_ptr)
+ *low_ptr = arange_set_node_low (node);
+ if (high_ptr)
+ *high_ptr = arange_set_node_high (set, node);
+ if (set->value_p && value_ptr)
+ *value_ptr = arange_set_node_value (set, node);
+ return TRUE;
+ }
+
+ return FALSE;
+}
+
+/* Insert an arange [low, high] into a set's splay tree. If the set supports
+ value, also insert with the given value. Return the inserted node if there
+ is no error or NULL otherwise. */
+
+static splay_tree_node
+arange_set_splay_tree_insert (arange_set set,
+ bfd_vma low,
+ bfd_vma high,
+ arange_value_type value)
+{
+ splay_tree_value sp_value;
+ arange_value_container_t *container;
+
+ if (set->value_p)
+ {
+ int size = sizeof (arange_value_container_t);
+ void *data = set->ranges->allocate_data;
+
+ container =
+ (arange_value_container_t*) (*set->ranges->allocate) (size, data);
+ if (!container)
+ return NULL;
+ container->high = high;
+
+ /* Due to the design of splay tree API, there is no way of passing
+ callback data to the splay tree value delete function. Hence we need
+ to store a pointer to set in every containier! */
+ container->set = set;
+
+ container->value = value;
+ sp_value = (splay_tree_value) container;
+ }
+ else
+ sp_value = (splay_tree_value) high;
+
+ /* Currently splay_tree_insert does not return any status to tell if there
+ is an error. */
+ return splay_tree_insert (set->ranges, (splay_tree_key) low, sp_value);
+}
+
+/* Split [low, high] to [low, address) & [address, high]. */
+
+static bfd_boolean
+arange_set_split_node (arange_set set, splay_tree_node node, bfd_vma address)
+{
+ splay_tree_node node2;
+ arange_value_type value;
+ bfd_vma low, high;
+
+ low = arange_set_node_low (node);
+ high = arange_set_node_high (set, node);
+
+ BFD_ASSERT (low < address && address <= high);
+
+ value = arange_set_copy_value (set, arange_set_node_value (set, node));
+ node2 = arange_set_splay_tree_insert (set, address, high, value);
+ if (!node2)
+ return FALSE;
+
+ arange_set_node_set_high (set, node, address - 1);
+ return TRUE;
+}
+
+static splay_tree_node
+arange_set_maybe_merge_with_predecessor (arange_set set, splay_tree_node node)
+{
+ splay_tree_node pred;
+ bfd_vma low, high;
+
+ low = arange_set_node_low (node);
+ high = arange_set_node_high (set, node);
+
+ pred = splay_tree_predecessor (set->ranges, low);
+ if (! pred)
+ return node;
+
+ if (arange_set_node_high (set, pred) + 1 == low
+ && arange_set_value_equal_p (set,
+ arange_set_node_value (set, pred),
+ arange_set_node_value (set, node)))
+ {
+ splay_tree_remove (set->ranges, arange_set_node_low (node));
+ arange_set_node_set_high (set, pred, high);
+ return arange_set_maybe_merge_with_predecessor (set, pred);
+ }
+
+ return node;
+}
+
+/* Insert an arange [low,high] into a set. Return TRUE if and only if there
+ is no error. Note that the address high is also included where as in
+ DWARF2 an address range between low & high means [low,high).
+
+ This only handles sets with values. For the simpler case of sets without
+ value, it is handled in arange_set_insert(). This function is
+ tail-recurive. It is guaranteed to terminate because it only recurses
+ with a smaller range than it is given. */
+
+static bfd_boolean
+arange_set_insert_value (arange_set set,
+ bfd_vma low,
+ bfd_vma high,
+ arange_value_type value)
+{
+ splay_tree_node succ, pred, node;
+ bfd_vma succ_high, succ_low;
+ arange_value_type combined, old_value;
+
+ if (low > high)
+ {
+ arange_set_delete_value (set, value);
+ return FALSE;
+ }
+
+ pred = splay_tree_predecessor (set->ranges, low);
+ if (pred && arange_set_node_high (set, pred) >= low)
+ arange_set_split_node (set, pred, low);
+
+ node = splay_tree_lookup (set->ranges, low);
+ if (node)
+ {
+ /* Split node if its arange is larger than inserted arange. */
+ if (arange_set_node_high (set, node) > high)
+ arange_set_split_node (set, node, high + 1);
+
+ old_value = arange_set_node_value (set, node);
+ combined = arange_set_combine_value (set, old_value, value);
+ arange_set_node_set_value (set, node, combined);
+ node = arange_set_maybe_merge_with_predecessor (set, node);
+ arange_set_delete_value (set, old_value);
+
+ /* Insert remaining arange by tail-recursion. */
+ if (high > arange_set_node_high (set, node))
+ return arange_set_insert_value (set,
+ arange_set_node_high (set, node) + 1,
+ high, value);
+ else
+ {
+ /* Node must cover exactly the range. */
+ BFD_ASSERT (high == arange_set_node_high (set, node));
+ arange_set_delete_value (set, value);
+ succ = splay_tree_successor (set->ranges, arange_set_node_low (node));
+ if (succ)
+ succ = arange_set_maybe_merge_with_predecessor (set, succ);
+ return TRUE;
+ }
+ }
+
+ succ = splay_tree_successor (set->ranges, low);
+ if (succ)
+ {
+ succ_low = arange_set_node_low (succ);
+ succ_high = arange_set_node_high (set, succ);
+
+ if (succ_low <= high)
+ {
+ node = arange_set_splay_tree_insert (set, low, succ_low - 1, value);
+ if (!node)
+ return FALSE;
+
+ /* Update set lower bound only after insertion is successful. */
+ if (low < set->lower_bound)
+ set->lower_bound = low;
+
+ node = arange_set_maybe_merge_with_predecessor (set, node);
+
+ /* Recurse to handle rest of insertion. Note that we have to copy
+ value here since it has already been used in the node above. */
+ return arange_set_insert_value (set, succ_low, high,
+ arange_set_copy_value (set, value));
+ }
+ }
+
+ node = arange_set_splay_tree_insert (set, low, high, value);
+ if (!node)
+ return FALSE;
+
+ /* Update set boundaries only after insertion is successful. */
+ if (low < set->lower_bound)
+ set->lower_bound = low;
+ if (high > set->upper_bound)
+ set->upper_bound = high;
+
+ node = arange_set_maybe_merge_with_predecessor (set, node);
+
+ succ = splay_tree_successor (set->ranges, arange_set_node_low (node));
+ if (succ)
+ succ = arange_set_maybe_merge_with_predecessor (set, succ);
+
+ return TRUE;
+}
+
+bfd_boolean
+arange_set_insert (arange_set set,
+ bfd_vma low,
+ bfd_vma high,
+ arange_value_type value)
+{
+ splay_tree tree = set->ranges;
+ splay_tree_node pred, succ, node = NULL;
+ bfd_vma pred_high, node_low;
+
+ if (set->value_p)
+ return arange_set_insert_value (set, low, high, value);
+
+ if (low > high)
+ return FALSE;
+
+ pred = splay_tree_predecessor (tree, low);
+ if (pred)
+ {
+ pred_high = arange_set_node_high (set, pred);
+
+ /* Nothing to be done if predecessor contains new aranges. */
+ if (pred_high >= high)
+ return TRUE;
+
+ /* If we can expand predecessor, do so. Test for the case in which
+ predecessor does not contain new arange but touches it. */
+ if (pred_high >= low || pred_high + 1 == low)
+ {
+ node = pred;
+ arange_set_node_set_high (set, node, high);
+ }
+ }
+
+ /* Try to see if [low,something] is already in splay tree. */
+ if (node == NULL)
+ {
+ node = splay_tree_lookup (tree, low);
+ if (node)
+ {
+ /* Nothing to be done if node contains new aranges. */
+ if (arange_set_node_high (set, node) >= high)
+ return TRUE;
+
+ arange_set_node_set_high (set, node, high);
+ }
+ }
+
+ if (node == NULL)
+ {
+ node = arange_set_splay_tree_insert (set, low, high, 0);
+ if (!node)
+ return FALSE;
+ }
+
+ BFD_ASSERT (node
+ && arange_set_node_low (node) <= low
+ && arange_set_node_high (set, node) >= high);
+
+ /* Update set upper and lower bounds. */
+ if (low < set->lower_bound)
+ set->lower_bound = low;
+ if (high > set->upper_bound)
+ set->upper_bound = high;
+
+ /* Merge successor if it overlaps or touches node. */
+ node_low = arange_set_node_low (node);
+ while ((succ = splay_tree_successor (tree, node_low)) != NULL
+ && ((arange_set_node_high (set, node) >= arange_set_node_low (succ))
+ || (arange_set_node_high (set, node) + 1
+ == arange_set_node_low (succ))))
+ {
+ if (arange_set_node_high (set, succ) > high)
+ arange_set_node_set_high (set, node, arange_set_node_high (set, succ));
+ splay_tree_remove (tree, arange_set_node_low (succ));
+ }
+ return TRUE;
+}
+
+struct arange_set_foreach_adapter_data
+{
+ void *data;
+ arange_set set;
+ arange_set_foreach_fn foreach_fn;
+};
+
+/* Adaptor to make arange_set_foreach works with splay_tree_foreach. */
+
+static int
+arange_set_foreach_adapter (splay_tree_node node, void *data)
+{
+ struct arange_set_foreach_adapter_data *adapter_data;
+ arange_set set;
+
+ adapter_data = data;
+ set = adapter_data->set;
+ return (adapter_data->foreach_fn) (arange_set_node_low (node),
+ arange_set_node_high (set, node),
+ arange_set_node_value (set, node),
+ adapter_data->data);
+}
+
+/* Traverse aranges in a set. For each arange in ascending order of
+ low addresses, call foreach_fn with arange boundaries and data.
+ If any invocation of foreach_fn returns a non-zero value, stop traversal
+ and return that value. Otherwise, return 0. */
+
+int
+arange_set_foreach (arange_set set,
+ arange_set_foreach_fn foreach_fn,
+ void *data)
+{
+ struct arange_set_foreach_adapter_data adapter_data;
+
+ adapter_data.data = data;
+ adapter_data.foreach_fn = foreach_fn;
+ adapter_data.set = set;
+ return splay_tree_foreach (set->ranges, arange_set_foreach_adapter,
+ (void *) &adapter_data);
+}
--- /dev/null
+/* DWARF 2 Arange-Set.
+ Copyright 2007 Free Software Foundation, Inc.
+ Contributed by Doug Kwan, Google Inc.
+
+ This file is part of BFD.
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 3 of the License, or (at
+ your option) any later version.
+
+ This program is distributed in the hope that it will be useful, but
+ WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin Street - Fifth Floor, Boston,
+ MA 02110-1301, USA. */
+
+/* Scalable DWARF2 Arange Set.
+
+ The original code in dwarf2.c uses an unsorted singly-linked list to
+ represent aranges in a compilation unit. Looking up for an address
+ became very in-efficient for extremely large binaries with many
+ compilation units, each of which having long list of aranges.
+
+ The arange-set implemented here supports insertion and address
+ containment queries for an arbitrary large collection of aranges in
+ an efficient manner. In addition, it also supports aranges with
+ values.
+
+ Arange insertion with value.
+
+ For valued arange-set, we need to specify 4 operations during set
+ creation. If unspecified, reasonable default behaviours are assumed.
+ The operations define how arange insertion merges two identical aranges
+ with different values. The 4 operations are:
+
+ Equality
+ Copy
+ Combination
+ Deletion
+
+ When arange_set_insert () inserts an arange. It breaks the to-be-inserted
+ arange into smaller aranges using the boundaries of any overlapping
+ aranges as cutting point. In addition, arange_set_insert () may also
+ splilt any existing arange that overlap the ends of the to-be-inserted
+ arange. After such splitting of the new and existing aranges, the
+ to-be-inserted arange becomes a collection of smaller aranges, each of
+ which either does not overlapping with any existing arange or overlapping
+ completely with one existing arange. While splitting aranges, values
+ are copied using the Copy operation specified in the set.
+
+ The for each smaller new arange, arange_set_insert () inserts the new
+ arange according to these rules:
+
+ 1. If there is no overlapping existing arange, insert new arange.
+
+ 2. If there is an overlapping existing arange and its value equals
+ to the inserted value according to the value equality operation
+ of the set, do nothing.
+
+ 3. If there is an overlapping existing arange and its value is not
+ the inserted value according to the value equality operation,
+ combine the inserted value with that of the existing arange using
+ the value combination operation of set.
+
+ If as a result of insertion, there are adjacent aranges with equal values,
+ the adjacent aranges will be merge. */
+
+#ifndef ARANGE_SET_H
+#define ARANGE_SET_H
+
+#include "sysdep.h"
+#include "bfd.h"
+
+/* An arange_set is a pointer to an arange_set_s struct, whose implementation
+ is opaque to clients using the arange set. */
+typedef struct arange_set_s *arange_set;
+
+#ifndef _WIN64
+ typedef unsigned long int arange_set_uhostptr_t;
+#else
+ typedef unsigned long long arange_set_uhostptr_t;
+#endif
+
+/* Type of value attached to an arange. This should be wide enough to be
+ converted from and back to any type without loss. */
+typedef arange_set_uhostptr_t arange_value_type;
+
+/* Type of function that is used to allocate memory for an arange-set. */
+typedef void* (*arange_set_allocate_fn)(int, void*);
+
+/* Type of function that is used to deallocate memory of an arange-set. */
+typedef void (*arange_set_deallocate_fn)(void*, void*);
+
+/* Type of function that is called for each arange during a traversal of
+ the set containing that arange. */
+typedef int (*arange_set_foreach_fn)(bfd_vma, bfd_vma, arange_value_type,
+ void *);
+
+/* Type of function that is called to test equality of range values. */
+typedef bfd_boolean (*arange_value_equal_fn)(arange_value_type,
+ arange_value_type, void *);
+
+/* Type of function that is called to copy a range value. */
+typedef arange_value_type (*arange_value_copy_fn)(arange_value_type, void *);
+
+/* Type of function that is called to combine two range values. */
+typedef arange_value_type (*arange_value_combine_fn)(arange_value_type,
+ arange_value_type,
+ void *);
+
+/* Type of function that is called to delete a range value. */
+typedef void (*arange_value_delete_fn)(arange_value_type, void *);
+
+/* Create an arange set. Return the new set of NULL if there is any
+ error. */
+extern arange_set arange_set_new (arange_set_allocate_fn,
+ arange_set_deallocate_fn,
+ bfd_boolean,
+ arange_value_equal_fn,
+ arange_value_copy_fn,
+ arange_value_combine_fn,
+ arange_value_delete_fn,
+ void *);
+
+/* Delete an arange set. */
+extern void arange_set_delete (arange_set);
+
+/* Return TRUE if an only if arange set is empty. */
+extern bfd_boolean arange_set_empty_p (arange_set);
+
+/* Check to see if a given address is in an arange set. Return TRUE if the
+ address is inside one of the aranges and if also low_ptr and high_ptr are
+ not NULL, return the boundaries of the arange.
+
+ If the address is not in any arange in set, return FALSE. */
+extern bfd_boolean arange_set_lookup_address (arange_set, bfd_vma, bfd_vma *,
+ bfd_vma *, arange_value_type *);
+
+/* Insert an arange [low,high] into a set. Note that the address high is
+ also included where as in DWARF2 an address range between low & high means
+ [low,high).
+
+ If the set is created with no capability of storing values, the value
+ argument is ignored. Otherwise, the value is stored in the inserted range.
+ If there are overlapping ranges, values are combined according to
+ value_combine_fn.
+
+ If value is an object, arange_set_insert () takes ownership of that objec.
+ Caller should not deallocate objects that are passed to arange_set_insert().
+
+ Return TRUE if and only if there is no error. */
+extern bfd_boolean arange_set_insert (arange_set, bfd_vma, bfd_vma,
+ arange_value_type);
+
+/* Return TRUE if and only if arange set supports arang evalues. */
+extern bfd_boolean arange_set_has_values_p (arange_set);
+
+/* Traverse aranges in a set. For each arange in ascending order of
+ low addresses, call foreach_fn with arange boundaries and data.
+ If any invocation of foreach_fn returns a non-zero value, stop traversal
+ and return that value. Otherwise, return 0. */
+extern int arange_set_foreach (arange_set, arange_set_foreach_fn, void *);
+
+/* Return TRUE if two values are considered equal by the value comparison
+ function of an arange_set. If the arange set does not support values or
+ if it has no value equality function specified, this function performs
+ a bit-wise comparison of its input. */
+extern bfd_boolean arange_set_value_equal_p (arange_set, arange_value_type,
+ arange_value_type);
+
+/* Duplicate a value. If the arange set does not support values or if it
+ has no value copying function specified, this function returns the input
+ value. */
+extern arange_value_type arange_set_copy_value (arange_set, arange_value_type);
+
+/* Allocate memory using the allocator of an arange set. */
+extern void * arange_set_allocate (arange_set, int);
+
+/* Deallocate memory allocated from arange_set_allocate (). */
+extern void arange_set_deallocate (arange_set, void *);
+
+#endif /* ARANGE_SET_H */
exit 1;; \
esac; \
done; \
- echo ' cd $(top_srcdir) && $(AUTOMAKE) --cygnus doc/Makefile'; \
+ echo ' cd $(top_srcdir) && $(AUTOMAKE) --foreign doc/Makefile'; \
cd $(top_srcdir) && \
- $(AUTOMAKE) --cygnus doc/Makefile
+ $(AUTOMAKE) --foreign doc/Makefile
.PRECIOUS: Makefile
Makefile: $(srcdir)/Makefile.in $(top_builddir)/config.status
@case '$?' in \
#include "libbfd.h"
#include "elf-bfd.h"
#include "elf/dwarf2.h"
+#include "arange-set.h"
/* The data in the .debug_line statement prologue looks like this. */
/* Last comp unit in list above. */
struct comp_unit *last_comp_unit;
+ /* Number of comp units. */
+ int comp_unit_count;
+
/* The next unread compilation unit within the .debug_info section.
Zero indicates that the .debug_info section has not been loaded
into a buffer yet. */
#define STASH_INFO_HASH_OFF 0
#define STASH_INFO_HASH_ON 1
#define STASH_INFO_HASH_DISABLED 2
+
+ /* Arange-set for fast lookup. The aranges in this set have pointers
+ to compilation units containing them. In the unlikely case that there
+ are multiple compilation units associated with an arange, the arange-set
+ is a NULL pointer and we need to fall back to sequential search. */
+ arange_set comp_unit_arange_set;
+
+ /* Status of global arange set. */
+ int arange_set_status;
+#define STASH_ARANGE_SET_OFF 0
+#define STASH_ARANGE_SET_ON 1
+#define STASH_ARANGE_SET_DISABLED 2
+
+ /* Build a whole binary arange-set for compilation unit look-up
+ if there are at least this many compilation units. */
+#define STASH_ARANGE_SET_TRIGGER 500
};
+/* Simple singly linked list for aranges. We now use a more scalable
+ arange-set for aranges in compilation units. For functions, we still
+ use this since it is more efficient for simple cases. */
+
struct arange
{
struct arange *next;
+ /* The lowest and highest addresses contained a compilation
+ unit as specified in the compilation unit's header. */
bfd_vma low;
bfd_vma high;
};
/* Keep the bfd convenient (for memory allocation). */
bfd *abfd;
- /* The lowest and highest addresses contained in this compilation
- unit as specified in the compilation unit header. */
- struct arange arange;
+ /* The set of aranges in a compilation unit. */
+ arange_set arange_set;
/* The DW_AT_name attribute (for error messages). */
char *name;
char *comp_dir;
char **dirs;
struct fileinfo* files;
- struct line_info* last_line; /* largest VMA */
- struct line_info* lcl_head; /* local head; used in 'add_line_info' */
+ struct line_info* last_line; /* Largest VMA. */
+ struct line_info* lcl_head; /* Local head; used in 'add_line_info'. */
};
/* Remember some information about each function. If the function is
struct funcinfo
{
- struct funcinfo *prev_func; /* Pointer to previous function in list of all functions */
- struct funcinfo *caller_func; /* Pointer to function one scope higher */
- char *caller_file; /* Source location file name where caller_func inlines this func */
- int caller_line; /* Source location line number where caller_func inlines this func */
- char *file; /* Source location file name */
- int line; /* Source location line number */
+ struct funcinfo *prev_func; /* Pointer to previous function in list of all functions. */
+ struct funcinfo *caller_func; /* Pointer to function one scope higher. */
+ char *caller_file; /* Source location file name where caller_func inlines this func. */
+ int caller_line; /* Source location line number where caller_func inlines this func. */
+ char *file; /* Source location file name. */
+ int line; /* Source location line number. */
int tag;
char *name;
struct arange arange;
- asection *sec; /* Where the symbol is defined */
+ asection *sec; /* Where the symbol is defined. */
};
struct varinfo
{
- /* Pointer to previous variable in list of all variables */
+ /* Pointer to previous variable in list of all variables. */
struct varinfo *prev_var;
- /* Source location file name */
+ /* Source location file name. */
char *file;
- /* Source location line number */
+ /* Source location line number. */
int line;
int tag;
char *name;
bfd_vma addr;
- /* Where the symbol is defined */
+ /* Where the symbol is defined. */
asection *sec;
- /* Is this a stack variable? */
+ /* Is this a stack variable? */
unsigned int stack: 1;
};
+/* Arange-sets:
+
+ To handle extremely large binaries, we want to use a more efficient data
+ structure than a singly-linked list to represent aranges. So instead we
+ use an arange-set, which supports efficient insertions and queries. We
+ use a simple arange-set with no values attached to represent the aranges
+ in a compilation unit and we also use a global arange-set to store all
+ the aranges in all the compilation units. The global arange-set stores
+ values which are pointers to the compilation units.
+
+ Normally aranges in the global set do not overlap, but this can happen.
+ To simplify things and to prevent excessive memory usage, an arange in
+ the global set can only point to at most one compilation unit. In case
+ of an overlap, the pointer is set to NULL, meaning that there are more
+ than one compilation units containing that arange. Code that looks up
+ the global set should fall back to searching all compilation units if
+ that happens. */
+
+/* Allocate memory for an arange set. */
+
+static void *
+dwarf2_arange_set_allocate (int size, void *data)
+{
+ return bfd_alloc ((bfd *) data, size);
+}
+
+/* Deallocate memory of an arange set. */
+
+static void
+dwarf2_arange_set_deallocate (void *object ATTRIBUTE_UNUSED,
+ void *data ATTRIBUTE_UNUSED)
+{
+ /* Do nothing. Let BFD clean up when it's done. */
+}
+
+/* Combine two comp unit pointers. If they are the same,
+ return either one, otherwise return NULL. */
+
+static arange_value_type
+dwarf2_combine_arange_value (arange_value_type value1,
+ arange_value_type value2,
+ void *data ATTRIBUTE_UNUSED)
+{
+ return ((value1 == value2) ? value1 : 0);
+}
+
+/* Create a simple arange set that does not store values. */
+
+static arange_set
+dwarf2_arange_set_new (bfd *abfd)
+{
+ return arange_set_new (dwarf2_arange_set_allocate,
+ dwarf2_arange_set_deallocate,
+ FALSE, NULL, NULL, NULL, NULL, (void *) abfd);
+}
+
+/* Create an arange set that stores pointers to compilation units. */
+
+static arange_set
+dwarf2_arange_set_with_value_new (bfd *abfd)
+{
+ return arange_set_new (dwarf2_arange_set_allocate,
+ dwarf2_arange_set_deallocate,
+ TRUE, NULL, NULL, dwarf2_combine_arange_value,
+ NULL, (void *) abfd);
+}
+
+/* Add an arange to a compilation unit. Add the arange to both the
+ unit's valueless arange set and the global arange set. */
+
+static void
+dwarf2_comp_unit_arange_add (struct comp_unit *unit,
+ bfd_vma low,
+ bfd_vma high)
+{
+ /* Add arange to unit's local arange set. */
+ arange_set_insert (unit->arange_set, low, high - 1, 0);
+
+ if (unit->stash->arange_set_status == STASH_ARANGE_SET_ON)
+ {
+ BFD_ASSERT (unit->stash->comp_unit_arange_set);
+ arange_set_insert (unit->stash->comp_unit_arange_set, low, high - 1,
+ (arange_value_type) unit);
+ }
+}
+
/* Return TRUE if NEW_LINE should sort after LINE. */
static inline bfd_boolean
int end_sequence)
{
bfd_size_type amt = sizeof (struct line_info);
- struct line_info* info = bfd_alloc (table->abfd, amt);
+ struct line_info * info = bfd_alloc (table->abfd, amt);
/* Set member data of 'info'. */
info->address = address;
table->last_line = info;
}
else if (!table->last_line
- || new_line_sorts_after (info, table->last_line))
+ || new_line_sorts_after (info, table->last_line))
{
- /* Normal case: add 'info' to the beginning of the list */
+ /* Normal case: add 'info' to the beginning of the list. */
info->prev_line = table->last_line;
table->last_line = info;
{
/* Abnormal and hard: Neither 'last_line' nor 'lcl_head' are valid
heads for 'info'. Reset 'lcl_head'. */
- struct line_info* li2 = table->last_line; /* always non-NULL */
+ struct line_info* li2 = table->last_line; /* Always non-NULL. */
struct line_info* li1 = li2->prev_line;
while (li1)
&& new_line_sorts_after (info, li1))
break;
- li2 = li1; /* always non-NULL */
+ li2 = li1; /* Always non-NULL. */
li1 = li1->prev_line;
}
table->lcl_head = li2;
}
static void
-arange_add (bfd *abfd, struct arange *first_arange, bfd_vma low_pc, bfd_vma high_pc)
+arange_add (bfd *abfd, struct arange *first_arange, bfd_vma low_pc,
+ bfd_vma high_pc)
{
struct arange *arange;
- /* If the first arange is empty, use it. */
+ /* If the first arange is empty, use it. */
if (first_arange->high == 0)
{
first_arange->low = low_pc;
while (arange);
/* Need to allocate a new arange and insert it into the arange list.
- Order isn't significant, so just insert after the first arange. */
+ Order isn't significant, so just insert after the first arange. */
arange = bfd_zalloc (abfd, sizeof (*arange));
arange->low = low_pc;
arange->high = high_pc;
low_pc = address;
if (address > high_pc)
high_pc = address;
- arange_add (unit->abfd, &unit->arange, low_pc, high_pc);
+ dwarf2_comp_unit_arange_add (unit, low_pc, high_pc);
break;
case DW_LNE_set_address:
address = read_address (unit, line_ptr);
}
}
}
- return (name);
+ return name;
+}
+
+/* Type of callback function used in read_rangelist below. */
+
+typedef void (*read_rangelist_callback_t)(struct comp_unit*, bfd_vma,
+ bfd_vma, void*);
+
+/* Call back to add an arange to the old-style arange list. */
+
+static void
+read_rangelist_insert_arange_list (struct comp_unit *unit,
+ bfd_vma low,
+ bfd_vma high,
+ void *data)
+{
+ arange_add (unit->abfd, (struct arange*) data, low, high);
}
+/* Callback to add an arange in the arange set of a compilation unit. */
+
static void
-read_rangelist (struct comp_unit *unit, struct arange *arange, bfd_uint64_t offset)
+read_rangelist_comp_unit_arange_add (struct comp_unit *unit,
+ bfd_vma low,
+ bfd_vma high,
+ void *data ATTRIBUTE_UNUSED)
+{
+ dwarf2_comp_unit_arange_add (unit, low, high);
+}
+
+/* Read ARANGE list of a compilation unit. For each read arange,
+ call the supplied callback function for further processing. */
+
+static void
+read_rangelist (struct comp_unit *unit,
+ bfd_uint64_t offset,
+ read_rangelist_callback_t callback,
+ void *callback_data)
{
bfd_byte *ranges_ptr;
bfd_vma base_address = unit->base_address;
if (low_pc == -1UL && high_pc != -1UL)
base_address = high_pc;
else
- arange_add (unit->abfd, arange, base_address + low_pc, base_address + high_pc);
+ /* Call callback to process new arange. */
+ (callback) (unit, base_address + low_pc, base_address + high_pc,
+ callback_data);
}
}
break;
case DW_AT_ranges:
- read_rangelist (unit, &func->arange, attr.u.val);
+ read_rangelist (unit, attr.u.val,
+ read_rangelist_insert_arange_list,
+ & func->arange);
break;
case DW_AT_decl_file:
unit->end_ptr = end_ptr;
unit->stash = stash;
unit->info_ptr_unit = info_ptr_unit;
+ unit->arange_set = dwarf2_arange_set_new (abfd);
for (i = 0; i < abbrev->num_attrs; ++i)
{
break;
case DW_AT_ranges:
- read_rangelist (unit, &unit->arange, attr.u.val);
+ read_rangelist (unit, attr.u.val,
+ read_rangelist_comp_unit_arange_add, NULL);
break;
case DW_AT_comp_dir:
{
char *comp_dir = attr.u.str;
+
if (comp_dir)
{
/* Irix 6.2 native cc prepends <machine>.: to the compilation
break;
}
}
+
if (high_pc != 0)
- {
- arange_add (unit->abfd, &unit->arange, low_pc, high_pc);
- }
+ dwarf2_comp_unit_arange_add (unit, low_pc, high_pc);
unit->first_child_die_ptr = info_ptr;
return unit;
static bfd_boolean
comp_unit_contains_address (struct comp_unit *unit, bfd_vma addr)
{
- struct arange *arange;
-
- if (unit->error)
- return FALSE;
-
- arange = &unit->arange;
- do
- {
- if (addr >= arange->low && addr < arange->high)
- return TRUE;
- arange = arange->next;
- }
- while (arange);
-
- return FALSE;
+ return arange_set_lookup_address (unit->arange_set, addr, NULL, NULL, NULL);
}
/* If UNIT contains ADDR, set the output parameters to the values for
filename_ptr, linenumber_ptr);
}
+typedef struct
+{
+ struct dwarf2_debug * stash;
+ arange_set set;
+ struct comp_unit * unit;
+} stash_copy_local_aranges_data_t;
+
+static int
+stash_copy_local_aranges (bfd_vma low,
+ bfd_vma high,
+ arange_value_type data ATTRIBUTE_UNUSED,
+ void *info)
+{
+ bfd_boolean status;
+
+ stash_copy_local_aranges_data_t *copy_data = info;
+ status = arange_set_insert (copy_data->set, low, high,
+ (arange_value_type) copy_data->unit);
+
+ return status ? 0 : 1;
+}
+
+static bfd_boolean
+stash_maybe_enable_arange_set (bfd *abfd, struct dwarf2_debug *stash)
+{
+ struct comp_unit *unit;
+ stash_copy_local_aranges_data_t copy_data;
+
+ if (stash->arange_set_status != STASH_ARANGE_SET_OFF)
+ return TRUE;
+
+ if (stash->comp_unit_count < STASH_ARANGE_SET_TRIGGER)
+ return TRUE;
+
+ if (stash->comp_unit_arange_set == NULL)
+ {
+ stash->comp_unit_arange_set =
+ dwarf2_arange_set_with_value_new (abfd);
+ if (!stash->comp_unit_arange_set)
+ {
+ stash->arange_set_status = STASH_ARANGE_SET_DISABLED;
+ return FALSE;
+ }
+ }
+
+ copy_data.stash = stash;
+ copy_data.set = stash->comp_unit_arange_set;
+ for (unit = stash->all_comp_units; unit; unit = unit->next_unit)
+ {
+ copy_data.unit = unit;
+ if (arange_set_foreach (unit->arange_set, stash_copy_local_aranges,
+ & copy_data))
+ {
+ stash->arange_set_status = STASH_ARANGE_SET_DISABLED;
+ return FALSE;
+ }
+ }
+ stash->arange_set_status = STASH_ARANGE_SET_ON;
+ return TRUE;
+}
+
+/* Find the nearest line to a given address and record filename,
+ function name and line number if found. Return TRUE if a line is
+ found or FALSE otherwise. */
+
+static bfd_boolean ATTRIBUTE_UNUSED
+stash_find_nearest_line_fast (struct dwarf2_debug *stash,
+ bfd_vma addr,
+ const char **filename_ptr,
+ const char **functionname_ptr,
+ unsigned int *linenumber_ptr)
+{
+ arange_value_type value;
+ struct comp_unit *unit;
+
+ /* Try looking up global arange set first. */
+ if (stash->arange_set_status == STASH_ARANGE_SET_ON
+ && arange_set_lookup_address (stash->comp_unit_arange_set, addr, NULL,
+ NULL, &value))
+ {
+ if ((unit = (struct comp_unit *) value) != NULL)
+ /* There is only one compilation unit containing this address. */
+ return comp_unit_find_nearest_line (unit, addr, filename_ptr,
+ functionname_ptr, linenumber_ptr,
+ stash);
+ }
+
+ /* The arange set is not available or there are multiple compilation
+ units containing this address. Search all compilation units. */
+ for (unit = stash->all_comp_units; unit; unit = unit->next_unit)
+ {
+ if (comp_unit_contains_address (unit, addr)
+ && comp_unit_find_nearest_line (unit, addr, filename_ptr,
+ functionname_ptr,
+ linenumber_ptr, stash))
+ return TRUE;
+ }
+
+ return FALSE;
+}
+
/* Find the source code location of SYMBOL. If SYMBOL is NULL
then find the nearest source code location corresponding to
the address SECTION + OFFSET.
}
else
{
- for (each = stash->all_comp_units; each; each = each->next_unit)
- {
- found = (comp_unit_contains_address (each, addr)
- && comp_unit_find_nearest_line (each, addr,
- filename_ptr,
- functionname_ptr,
- linenumber_ptr,
- stash));
- if (found)
- goto done;
- }
+ if (stash->arange_set_status == STASH_ARANGE_SET_OFF)
+ stash_maybe_enable_arange_set (abfd, stash);
+
+ found = stash_find_nearest_line_fast (stash, addr, filename_ptr,
+ functionname_ptr, linenumber_ptr);
+ if (found)
+ goto done;
}
/* The DWARF2 spec says that the initial length field, and the
each->next_unit = stash->all_comp_units;
stash->all_comp_units = each;
+ stash->comp_unit_count++;
/* DW_AT_low_pc and DW_AT_high_pc are optional for
- compilation units. If we don't have them (i.e.,
- unit->high == 0), we need to consult the line info
- table to see if a compilation unit contains the given
- address. */
+ compilation units. If we don't have them, we need to
+ consult the line info table to see if a compilation unit
+ contains the given address. */
if (do_line)
found = (((symbol->flags & BSF_FUNCTION) == 0
- || each->arange.high == 0
+ || arange_set_empty_p (each->arange_set)
|| comp_unit_contains_address (each, addr))
&& comp_unit_find_line (each, symbol, addr,
filename_ptr,
linenumber_ptr,
stash));
else
- found = ((each->arange.high == 0
+ found = ((arange_set_empty_p (each->arange_set)
|| comp_unit_contains_address (each, addr))
&& comp_unit_find_nearest_line (each, addr,
filename_ptr,