fprintf(ctx->fp, "\n");
}
+static void
+decode_3dstate_constant(struct gen_batch_decode_ctx *ctx, const uint32_t *p)
+{
+ struct gen_group *inst = gen_spec_find_instruction(ctx->spec, p);
+
+ uint32_t read_length[4];
+ struct gen_batch_decode_bo buffer[4];
+ memset(buffer, 0, sizeof(buffer));
+
+ int rlidx = 0, bidx = 0;
+
+ struct gen_field_iterator iter;
+ gen_field_iterator_init(&iter, inst, p, 0, false);
+ do {
+ if (strcmp(iter.name, "Read Length") == 0) {
+ read_length[rlidx++] = iter.raw_value;
+ } else if (strcmp(iter.name, "Buffer") == 0) {
+ buffer[bidx++] = ctx_get_bo(ctx, iter.raw_value);
+ }
+ } while (gen_field_iterator_next(&iter));
+
+ for (int i = 0; i < 4; i++) {
+ if (read_length[i] == 0 || buffer[i].map == NULL)
+ continue;
+
+ unsigned size = read_length[i] * 32;
+ fprintf(ctx->fp, "constant buffer %d, size %u\n", i, size);
+
+ ctx_print_buffer(ctx, buffer[i], size, 0);
+ }
+}
+
+static void
+decode_3dstate_binding_table_pointers(struct gen_batch_decode_ctx *ctx,
+ const uint32_t *p)
+{
+ dump_binding_table(ctx, p[1], -1);
+}
+
+static void
+decode_3dstate_sampler_state_pointers(struct gen_batch_decode_ctx *ctx,
+ const uint32_t *p)
+{
+ dump_samplers(ctx, p[1], -1);
+}
+
+static void
+decode_3dstate_sampler_state_pointers_gen6(struct gen_batch_decode_ctx *ctx,
+ const uint32_t *p)
+{
+ dump_samplers(ctx, p[1], -1);
+ dump_samplers(ctx, p[2], -1);
+ dump_samplers(ctx, p[3], -1);
+}
+
struct custom_decoder {
const char *cmd_name;
void (*decode)(struct gen_batch_decode_ctx *ctx, const uint32_t *p);
{ "3DSTATE_DS", decode_single_ksp },
{ "3DSTATE_HS", decode_single_ksp },
{ "3DSTATE_PS", decode_ps_kernels },
+ { "3DSTATE_CONSTANT_VS", decode_3dstate_constant },
+ { "3DSTATE_CONSTANT_GS", decode_3dstate_constant },
+ { "3DSTATE_CONSTANT_PS", decode_3dstate_constant },
+ { "3DSTATE_CONSTANT_HS", decode_3dstate_constant },
+ { "3DSTATE_CONSTANT_DS", decode_3dstate_constant },
+
+ { "3DSTATE_BINDING_TABLE_POINTERS_VS", decode_3dstate_binding_table_pointers },
+ { "3DSTATE_BINDING_TABLE_POINTERS_HS", decode_3dstate_binding_table_pointers },
+ { "3DSTATE_BINDING_TABLE_POINTERS_DS", decode_3dstate_binding_table_pointers },
+ { "3DSTATE_BINDING_TABLE_POINTERS_GS", decode_3dstate_binding_table_pointers },
+ { "3DSTATE_BINDING_TABLE_POINTERS_PS", decode_3dstate_binding_table_pointers },
+
+ { "3DSTATE_SAMPLER_STATE_POINTERS_VS", decode_3dstate_sampler_state_pointers },
+ { "3DSTATE_SAMPLER_STATE_POINTERS_HS", decode_3dstate_sampler_state_pointers },
+ { "3DSTATE_SAMPLER_STATE_POINTERS_DS", decode_3dstate_sampler_state_pointers },
+ { "3DSTATE_SAMPLER_STATE_POINTERS_GS", decode_3dstate_sampler_state_pointers },
+ { "3DSTATE_SAMPLER_STATE_POINTERS_PS", decode_3dstate_sampler_state_pointers },
+ { "3DSTATE_SAMPLER_STATE_POINTERS", decode_3dstate_sampler_state_pointers_gen6 },
};
static inline uint64_t