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Fix the compile of disabled DEBUG_PARSING code.
author
Brian
<brian.paul@tungstengraphics.com>
Thu, 27 Mar 2008 21:54:44 +0000
(15:54 -0600)
committer
Brian
<brian.paul@tungstengraphics.com>
Thu, 27 Mar 2008 21:54:44 +0000
(15:54 -0600)
cherry-picked from master
src/mesa/shader/prog_parameter.c
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diff --git
a/src/mesa/shader/prog_parameter.c
b/src/mesa/shader/prog_parameter.c
index bb964274b955f3538eaed44fe3801495625e0fe4..4eb7313bec1b9eea3dbe9d3698674c10b12a3fdc 100644
(file)
--- a/
src/mesa/shader/prog_parameter.c
+++ b/
src/mesa/shader/prog_parameter.c
@@
-387,7
+387,7
@@
sizeof_state_reference(const GLint *stateTokens)
* PARAM ambient = state.material.front.ambient;
*
* \param paramList the parameter list
- * \param state
an array of 6
(STATE_LENGTH) state tokens
+ * \param state
Tokens an array of 5
(STATE_LENGTH) state tokens
* \return index of the new parameter.
*/
GLint