-$Id: VERSIONS,v 1.108 2002/11/04 20:31:09 brianp Exp $
+$Id: VERSIONS,v 1.109 2002/11/04 20:31:55 brianp Exp $
Mesa Version History
- assorted conformance fixes for 16-bit/channel rendering
- texcombine alpha subtraction mode was broken
- fixed some blend problems when GLchan==GLfloat (Gerk Huisma)
- - clamp colors to [0,1] in OSMesa if GLchan==GLfloat (Gerk Huisma)
+ - clamp colors to [0,inf] in OSMesa if GLchan==GLfloat (Gerk Huisma)
- fixed divide by zero error in NURBS tessellator (Jon Perry)
- fixed GL_LINEAR fog bug by adding clamping
- fixed FP exceptions found using Alpha CPU
Changes:
- New spec file and Python code to generate some GL dispatch files
- Glide driver defaults to "no" with autoconf/automake
- - floating point color channels now clamped to [0,inf)
- updated demos/stex3d with new options