{
int setup_samples = nr_samples > 1 ? nr_samples :
overrast_samples > 1 ? overrast_samples : 0;
+ /* Required by OpenGL line rasterization.
+ *
+ * TODO: We should also enable perpendicular endcaps for AA lines,
+ * but that requires implementing line stippling in the pixel
+ * shader. SC can only do line stippling with axis-aligned
+ * endcaps.
+ */
+ unsigned sc_line_cntl = S_028BDC_DX10_DIAMOND_TEST_ENA(1);
if (setup_samples > 1) {
/* indexed by log2(nr_samples) */
util_logbase2(util_next_power_of_two(ps_iter_samples));
radeon_set_context_reg_seq(cs, CM_R_028BDC_PA_SC_LINE_CNTL, 2);
- radeon_emit(cs, S_028BDC_LAST_PIXEL(1) |
+ radeon_emit(cs, sc_line_cntl |
S_028BDC_EXPAND_LINE_WIDTH(1)); /* CM_R_028BDC_PA_SC_LINE_CNTL */
radeon_emit(cs, S_028BE0_MSAA_NUM_SAMPLES(log_samples) |
S_028BE0_MAX_SAMPLE_DIST(max_dist[log_samples]) |
}
} else {
radeon_set_context_reg_seq(cs, CM_R_028BDC_PA_SC_LINE_CNTL, 2);
- radeon_emit(cs, S_028BDC_LAST_PIXEL(1)); /* CM_R_028BDC_PA_SC_LINE_CNTL */
+ radeon_emit(cs, sc_line_cntl); /* CM_R_028BDC_PA_SC_LINE_CNTL */
radeon_emit(cs, 0); /* CM_R_028BE0_PA_SC_AA_CONFIG */
radeon_set_context_reg(cs, CM_R_028804_DB_EQAA,
#define S_028BDC_LAST_PIXEL(x) (((unsigned)(x) & 0x1) << 10)
#define G_028BDC_LAST_PIXEL(x) (((x) >> 10) & 0x1)
#define C_028BDC_LAST_PIXEL 0xFFFFFBFF
+#define S_028BDC_PERPENDICULAR_ENDCAP_ENA(x) (((unsigned)(x) & 0x1) << 11)
+#define G_028BDC_PERPENDICULAR_ENDCAP_ENA(x) (((x) >> 11) & 0x1)
+#define C_028BDC_PERPENDICULAR_ENDCAP_ENA 0xFFFFF7FF
+#define S_028BDC_DX10_DIAMOND_TEST_ENA(x) (((unsigned)(x) & 0x1) << 12)
+#define G_028BDC_DX10_DIAMOND_TEST_ENA(x) (((x) >> 12) & 0x1)
+#define C_028BDC_DX10_DIAMOND_TEST_ENA 0xFFFFEFFF
#define CM_R_028BE0_PA_SC_AA_CONFIG 0x28be0
#define S_028BE0_MSAA_NUM_SAMPLES(x) (((unsigned)(x) & 0x7) << 0)
#define S_028BE0_AA_MASK_CENTROID_DTMN(x) (((unsigned)(x) & 0x1) << 4)
S_028034_BR_X(16384) | S_028034_BR_Y(16384));
si_pm4_set_reg(pm4, R_02820C_PA_SC_CLIPRECT_RULE, 0xFFFF);
- si_pm4_set_reg(pm4, R_028230_PA_SC_EDGERULE, 0xAAAAAAAA);
+ si_pm4_set_reg(pm4, R_028230_PA_SC_EDGERULE,
+ S_028230_ER_TRI(0xA) |
+ S_028230_ER_POINT(0xA) |
+ S_028230_ER_RECT(0xA) |
+ /* Required by DX10_DIAMOND_TEST_ENA: */
+ S_028230_ER_LINE_LR(0x1A) |
+ S_028230_ER_LINE_RL(0x26) |
+ S_028230_ER_LINE_TB(0xA) |
+ S_028230_ER_LINE_BT(0xA));
/* PA_SU_HARDWARE_SCREEN_OFFSET must be 0 due to hw bug on SI */
si_pm4_set_reg(pm4, R_028234_PA_SU_HARDWARE_SCREEN_OFFSET, 0);
si_pm4_set_reg(pm4, R_028820_PA_CL_NANINF_CNTL, 0);
rs->pa_sc_line_stipple == sctx->last_sc_line_stipple)
return;
+ /* For lines, reset the stipple pattern at each primitive. Otherwise,
+ * reset the stipple pattern at each packet (line strips, line loops).
+ */
radeon_set_context_reg(cs, R_028A0C_PA_SC_LINE_STIPPLE,
rs->pa_sc_line_stipple |
- S_028A0C_AUTO_RESET_CNTL(rast_prim == PIPE_PRIM_LINES ? 1 :
- rast_prim == PIPE_PRIM_LINE_STRIP ? 2 : 0));
+ S_028A0C_AUTO_RESET_CNTL(rast_prim == PIPE_PRIM_LINES ? 1 : 2));
sctx->last_rast_prim = rast_prim;
sctx->last_sc_line_stipple = rs->pa_sc_line_stipple;