-
/*
* Mesa 3-D graphics library
- * Version: 6.5
+ * Version: 6.5.3
*
- * Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
+ * Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
&_tnl_texgen_stage,
&_tnl_texture_transform_stage,
&_tnl_point_attenuation_stage,
-#if defined(FEATURE_NV_vertex_program) || defined(FEATURE_ARB_vertex_program)
- &_tnl_arb_vertex_program_stage,
&_tnl_vertex_program_stage,
-#endif
&_tnl_render_stage,
NULL
};
const struct tnl_pipeline_stage *_tnl_vp_pipeline[] = {
- &_tnl_arb_vertex_program_stage,
+ &_tnl_vertex_program_stage,
&_tnl_render_stage,
NULL
};
-
/*
* Mesa 3-D graphics library
- * Version: 6.5
+ * Version: 6.5.3
*
- * Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
+ * Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
extern const struct tnl_pipeline_stage _tnl_texgen_stage;
extern const struct tnl_pipeline_stage _tnl_texture_transform_stage;
extern const struct tnl_pipeline_stage _tnl_point_attenuation_stage;
-extern const struct tnl_pipeline_stage _tnl_arb_vertex_program_stage;
extern const struct tnl_pipeline_stage _tnl_vertex_program_stage;
-#if FEATURE_ARB_vertex_shader
-extern const struct tnl_pipeline_stage _tnl_arb_vertex_shader_stage;
-#endif
extern const struct tnl_pipeline_stage _tnl_render_stage;
/* Shorthand to plug in the default pipeline:
+/**
+ * Called via ctx->Driver.ProgramStringNotify() after a new vertex program
+ * string has been parsed.
+ */
+void
+_tnl_program_string(GLcontext *ctx, GLenum target, struct gl_program *program)
+{
+ /* No-op.
+ * If we had derived anything from the program that was private to this
+ * stage we'd recompute/validate it here.
+ */
+}
+
+
/*!
* Private storage for the vertex program pipeline stage.
*/