/* helper for reg_const_load which emits a single instruction */
static void
reg_const_load_single_instr(nir_reg_dest reg, nir_constant *constant,
+ enum glsl_base_type base_type,
unsigned num_components, unsigned offset,
nir_function_impl *impl, void *mem_ctx)
{
nir_load_const_instr *instr = nir_load_const_instr_create(mem_ctx);
instr->num_components = num_components;
for (unsigned i = 0; i < num_components; i++) {
- instr->value.u[i] = constant->value.u[i + offset];
+ switch (base_type) {
+ case GLSL_TYPE_FLOAT:
+ case GLSL_TYPE_INT:
+ case GLSL_TYPE_UINT:
+ instr->value.u[i] = constant->value.u[i + offset];
+ break;
+ case GLSL_TYPE_BOOL:
+ instr->value.u[i] = constant->value.u[i + offset] ?
+ NIR_TRUE : NIR_FALSE;
+ break;
+ }
}
instr->dest.reg = reg;
instr->dest.reg.base_offset += offset;
const struct glsl_type *subtype;
unsigned subtype_size;
- switch (glsl_get_base_type(type)) {
+ enum glsl_base_type base_type = glsl_get_base_type(type);
+ switch (base_type) {
case GLSL_TYPE_FLOAT:
case GLSL_TYPE_INT:
case GLSL_TYPE_UINT:
case GLSL_TYPE_BOOL:
if (glsl_type_is_matrix(type)) {
for (unsigned i = 0; i < glsl_get_matrix_columns(type); i++) {
- reg_const_load_single_instr(reg, constant,
+ reg_const_load_single_instr(reg, constant, base_type,
glsl_get_vector_elements(type),
i * glsl_get_vector_elements(type),
impl, mem_ctx);
}
} else {
- reg_const_load_single_instr(reg, constant,
+ reg_const_load_single_instr(reg, constant, base_type,
glsl_get_vector_elements(type), 0,
impl, mem_ctx);
}