_mesa_init_teximage_fields(ctx, texImage, width, height, 1,
border, internalFormat, texFormat);
- /* Allocate texture memory (no pixel data yet) */
- ctx->Driver.AllocTextureImageBuffer(ctx, texImage);
+ if (width && height) {
+ /* Allocate texture memory (no pixel data yet) */
+ ctx->Driver.AllocTextureImageBuffer(ctx, texImage);
- if (_mesa_clip_copytexsubimage(ctx, &dstX, &dstY, &srcX, &srcY,
- &width, &height)) {
- struct gl_renderbuffer *srcRb =
- get_copy_tex_image_source(ctx, texImage->TexFormat);
+ if (_mesa_clip_copytexsubimage(ctx, &dstX, &dstY, &srcX, &srcY,
+ &width, &height)) {
+ struct gl_renderbuffer *srcRb =
+ get_copy_tex_image_source(ctx, texImage->TexFormat);
- ctx->Driver.CopyTexSubImage(ctx, dims, texImage, dstX, dstY, dstZ,
- srcRb, srcX, srcY, width, height);
- }
+ ctx->Driver.CopyTexSubImage(ctx, dims, texImage, dstX, dstY, dstZ,
+ srcRb, srcX, srcY, width, height);
+ }
- check_gen_mipmap(ctx, target, texObj, level);
+ check_gen_mipmap(ctx, target, texObj, level);
+ }
_mesa_update_fbo_texture(ctx, texObj, face, level);