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fixed a multitexture MatrixMode() bug
author
Brian Paul
<brian.paul@tungstengraphics.com>
Fri, 15 Feb 2002 16:24:37 +0000
(16:24 +0000)
committer
Brian Paul
<brian.paul@tungstengraphics.com>
Fri, 15 Feb 2002 16:24:37 +0000
(16:24 +0000)
src/mesa/main/matrix.c
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diff --git
a/src/mesa/main/matrix.c
b/src/mesa/main/matrix.c
index 6dbb4144fd9b3adaf95ed796a173c505b671809a..eaec178b0a1df2493933ad29b30f2ca11669938d 100644
(file)
--- a/
src/mesa/main/matrix.c
+++ b/
src/mesa/main/matrix.c
@@
-1,4
+1,4
@@
-/* $Id: matrix.c,v 1.3
8 2001/12/18 04:06:45
brianp Exp $ */
+/* $Id: matrix.c,v 1.3
9 2002/02/15 16:24:37
brianp Exp $ */
/*
* Mesa 3-D graphics library
@@
-108,7
+108,7
@@
_mesa_MatrixMode( GLenum mode )
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);
- if (ctx->Transform.MatrixMode == mode)
+ if (ctx->Transform.MatrixMode == mode
&& mode != GL_TEXTURE
)
return;
FLUSH_VERTICES(ctx, _NEW_TRANSFORM);