#define NV50_NEW_VERTPROG_CB (1 << 9)
#define NV50_NEW_FRAGPROG (1 << 10)
#define NV50_NEW_FRAGPROG_CB (1 << 11)
-#define NV50_NEW_ARRAYS (1 << 12)
-#define NV50_NEW_SAMPLER (1 << 13)
-#define NV50_NEW_TEXTURE (1 << 14)
+#define NV50_NEW_GEOMPROG (1 << 12)
+#define NV50_NEW_GEOMPROG_CB (1 << 13)
+#define NV50_NEW_ARRAYS (1 << 14)
+#define NV50_NEW_SAMPLER (1 << 15)
+#define NV50_NEW_TEXTURE (1 << 16)
struct nv50_blend_stateobj {
struct pipe_blend_state pipe;
struct nv50_screen *screen = nv50_screen(pscreen);
unsigned i;
- for (i = 0; i < 2; i++) {
+ for (i = 0; i < 3; i++) {
if (screen->constbuf_parm[i])
nouveau_bo_ref(NULL, &screen->constbuf_parm[i]);
}
so_ref(NULL, &so);
/* Static tesla init */
- so = so_new(40, 84, 20);
+ so = so_new(44, 90, 22);
so_method(so, screen->tesla, NV50TCL_COND_MODE, 1);
so_data (so, NV50TCL_COND_MODE_ALWAYS);
so_data (so, 0xf);
/* max TIC (bits 4:8) & TSC (ignored) bindings, per program type */
- so_method(so, screen->tesla, NV50TCL_TEX_LIMITS(0), 1);
- so_data (so, 0x54);
- so_method(so, screen->tesla, NV50TCL_TEX_LIMITS(2), 1);
- so_data (so, 0x54);
+ for (i = 0; i < 3; ++i) {
+ so_method(so, screen->tesla, NV50TCL_TEX_LIMITS(i), 1);
+ so_data (so, 0x54);
+ }
+
/* origin is top left (set to 1 for bottom left) */
so_method(so, screen->tesla, NV50TCL_Y_ORIGIN_BOTTOM, 1);
so_data (so, 0);
return NULL;
}
- for (i = 0; i < 2; i++) {
+ for (i = 0; i < 3; i++) {
ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 0, (128 * 4) * 4,
&screen->constbuf_parm[i]);
if (ret) {
so_method(so, screen->tesla, NV50TCL_SET_PROGRAM_CB, 1);
so_data (so, 0x00000001 | (NV50_CB_PMISC << 12));
so_method(so, screen->tesla, NV50TCL_SET_PROGRAM_CB, 1);
+ so_data (so, 0x00000021 | (NV50_CB_PMISC << 12));
+ so_method(so, screen->tesla, NV50TCL_SET_PROGRAM_CB, 1);
so_data (so, 0x00000031 | (NV50_CB_PMISC << 12));
so_method(so, screen->tesla, NV50TCL_CB_DEF_ADDRESS_HIGH, 3);
- so_reloc (so, screen->constbuf_parm[0], 0, NOUVEAU_BO_VRAM |
- NOUVEAU_BO_RD | NOUVEAU_BO_HIGH, 0, 0);
- so_reloc (so, screen->constbuf_parm[0], 0, NOUVEAU_BO_VRAM |
- NOUVEAU_BO_RD | NOUVEAU_BO_LOW, 0, 0);
+ so_reloc (so, screen->constbuf_parm[PIPE_SHADER_VERTEX], 0,
+ NOUVEAU_BO_VRAM | NOUVEAU_BO_RD | NOUVEAU_BO_HIGH, 0, 0);
+ so_reloc (so, screen->constbuf_parm[PIPE_SHADER_VERTEX], 0,
+ NOUVEAU_BO_VRAM | NOUVEAU_BO_RD | NOUVEAU_BO_LOW, 0, 0);
so_data (so, (NV50_CB_PVP << 16) | 0x00000800);
so_method(so, screen->tesla, NV50TCL_SET_PROGRAM_CB, 1);
so_data (so, 0x00000101 | (NV50_CB_PVP << 12));
so_method(so, screen->tesla, NV50TCL_CB_DEF_ADDRESS_HIGH, 3);
- so_reloc (so, screen->constbuf_parm[1], 0, NOUVEAU_BO_VRAM |
- NOUVEAU_BO_RD | NOUVEAU_BO_HIGH, 0, 0);
- so_reloc (so, screen->constbuf_parm[1], 0, NOUVEAU_BO_VRAM |
- NOUVEAU_BO_RD | NOUVEAU_BO_LOW, 0, 0);
+ so_reloc (so, screen->constbuf_parm[PIPE_SHADER_GEOMETRY], 0,
+ NOUVEAU_BO_VRAM | NOUVEAU_BO_RD | NOUVEAU_BO_HIGH, 0, 0);
+ so_reloc (so, screen->constbuf_parm[PIPE_SHADER_GEOMETRY], 0,
+ NOUVEAU_BO_VRAM | NOUVEAU_BO_RD | NOUVEAU_BO_LOW, 0, 0);
+ so_data (so, (NV50_CB_PGP << 16) | 0x00000800);
+ so_method(so, screen->tesla, NV50TCL_SET_PROGRAM_CB, 1);
+ so_data (so, 0x00000121 | (NV50_CB_PGP << 12));
+
+ so_method(so, screen->tesla, NV50TCL_CB_DEF_ADDRESS_HIGH, 3);
+ so_reloc (so, screen->constbuf_parm[PIPE_SHADER_FRAGMENT], 0,
+ NOUVEAU_BO_VRAM | NOUVEAU_BO_RD | NOUVEAU_BO_HIGH, 0, 0);
+ so_reloc (so, screen->constbuf_parm[PIPE_SHADER_FRAGMENT], 0,
+ NOUVEAU_BO_VRAM | NOUVEAU_BO_RD | NOUVEAU_BO_LOW, 0, 0);
so_data (so, (NV50_CB_PFP << 16) | 0x00000800);
so_method(so, screen->tesla, NV50TCL_SET_PROGRAM_CB, 1);
so_data (so, 0x00000131 | (NV50_CB_PFP << 12));
struct nouveau_notifier *sync;
struct nouveau_bo *constbuf_misc[1];
- struct nouveau_bo *constbuf_parm[2];
+ struct nouveau_bo *constbuf_parm[PIPE_SHADER_TYPES];
struct nouveau_resource *immd_heap[1];
- struct nouveau_resource *parm_heap[2];
+ struct nouveau_resource *parm_heap[PIPE_SHADER_TYPES];
struct nouveau_bo *tic;
struct nouveau_bo *tsc;
struct nv50_program *p = hwcso;
nv50_program_destroy(nv50, p);
- FREE((void*)p->pipe.tokens);
+ FREE((void *)p->pipe.tokens);
FREE(p);
}
struct nv50_program *p = hwcso;
nv50_program_destroy(nv50, p);
- FREE((void*)p->pipe.tokens);
+ FREE((void *)p->pipe.tokens);
+ FREE(p);
+}
+
+static void *
+nv50_gp_state_create(struct pipe_context *pipe,
+ const struct pipe_shader_state *cso)
+{
+ struct nv50_program *p = CALLOC_STRUCT(nv50_program);
+
+ p->pipe.tokens = tgsi_dup_tokens(cso->tokens);
+ p->type = PIPE_SHADER_GEOMETRY;
+ tgsi_scan_shader(p->pipe.tokens, &p->info);
+ return (void *)p;
+}
+
+static void
+nv50_gp_state_bind(struct pipe_context *pipe, void *hwcso)
+{
+ struct nv50_context *nv50 = nv50_context(pipe);
+
+ nv50->fragprog = hwcso;
+ nv50->dirty |= NV50_NEW_GEOMPROG;
+}
+
+static void
+nv50_gp_state_delete(struct pipe_context *pipe, void *hwcso)
+{
+ struct nv50_context *nv50 = nv50_context(pipe);
+ struct nv50_program *p = hwcso;
+
+ nv50_program_destroy(nv50, p);
+ FREE((void *)p->pipe.tokens);
FREE(p);
}
if (shader == PIPE_SHADER_FRAGMENT) {
nv50->constbuf[PIPE_SHADER_FRAGMENT] = buf;
nv50->dirty |= NV50_NEW_FRAGPROG_CB;
+ } else
+ if (shader == PIPE_SHADER_GEOMETRY) {
+ nv50->constbuf[PIPE_SHADER_GEOMETRY] = buf;
+ nv50->dirty |= NV50_NEW_GEOMPROG_CB;
}
}
nv50->pipe.bind_fs_state = nv50_fp_state_bind;
nv50->pipe.delete_fs_state = nv50_fp_state_delete;
+ nv50->pipe.create_gs_state = nv50_gp_state_create;
+ nv50->pipe.bind_gs_state = nv50_gp_state_bind;
+ nv50->pipe.delete_gs_state = nv50_gp_state_delete;
+
nv50->pipe.set_blend_color = nv50_set_blend_color;
nv50->pipe.set_clip_state = nv50_set_clip_state;
nv50->pipe.set_constant_buffer = nv50_set_constant_buffer;
nv50->state.dirty |= NV50_NEW_VERTPROG;
if (nv50->state.fragprog)
nv50->state.dirty |= NV50_NEW_FRAGPROG;
+ if (nv50->state.geomprog)
+ nv50->state.dirty |= NV50_NEW_GEOMPROG;
if (nv50->state.rast)
nv50->state.dirty |= NV50_NEW_RASTERIZER;
if (nv50->state.blend_colour)
so_emit(chan, nv50->state.vertprog);
if (nv50->state.dirty & NV50_NEW_FRAGPROG)
so_emit(chan, nv50->state.fragprog);
+ if (nv50->state.dirty & NV50_NEW_GEOMPROG && nv50->state.geomprog)
+ so_emit(chan, nv50->state.geomprog);
if (nv50->state.dirty & (NV50_NEW_FRAGPROG | NV50_NEW_VERTPROG |
- NV50_NEW_RASTERIZER))
+ NV50_NEW_GEOMPROG | NV50_NEW_RASTERIZER))
so_emit(chan, nv50->state.fp_linkage);
+ if ((nv50->state.dirty & (NV50_NEW_VERTPROG | NV50_NEW_GEOMPROG))
+ && nv50->state.gp_linkage)
+ so_emit(chan, nv50->state.gp_linkage);
if (nv50->state.dirty & NV50_NEW_RASTERIZER)
so_emit(chan, nv50->state.rast);
if (nv50->state.dirty & NV50_NEW_BLEND_COLOUR)
if (nv50->dirty & (NV50_NEW_FRAGPROG | NV50_NEW_FRAGPROG_CB))
nv50_fragprog_validate(nv50);
+ if (nv50->dirty & (NV50_NEW_GEOMPROG | NV50_NEW_GEOMPROG_CB))
+ nv50_geomprog_validate(nv50);
+
if (nv50->dirty & (NV50_NEW_FRAGPROG | NV50_NEW_VERTPROG |
- NV50_NEW_RASTERIZER))
+ NV50_NEW_GEOMPROG | NV50_NEW_RASTERIZER))
nv50_fp_linkage_validate(nv50);
+ if (nv50->dirty & (NV50_NEW_GEOMPROG | NV50_NEW_VERTPROG))
+ nv50_gp_linkage_validate(nv50);
+
if (nv50->dirty & NV50_NEW_RASTERIZER)
so_ref(nv50->rasterizer->so, &nv50->state.rast);
for (i = 0; i < PIPE_SHADER_TYPES; ++i)
nr += nv50->sampler_nr[i];
- so = so_new(1+ 5 * PIPE_SHADER_TYPES, 1+ 19 * PIPE_SHADER_TYPES
- + nr * 8, PIPE_SHADER_TYPES * 2);
+ so = so_new(1 + 5 * PIPE_SHADER_TYPES,
+ 1 + 19 * PIPE_SHADER_TYPES + nr * 8,
+ PIPE_SHADER_TYPES * 2);
nv50_validate_samplers(nv50, so, PIPE_SHADER_VERTEX);
nv50_validate_samplers(nv50, so, PIPE_SHADER_FRAGMENT);
nv50_validate_textures(struct nv50_context *nv50, struct nouveau_stateobj *so,
unsigned p)
{
- static const unsigned p_remap[PIPE_SHADER_TYPES] = { 0, 2 };
+ static const unsigned p_remap[PIPE_SHADER_TYPES] = { 0, 2, 1 };
struct nouveau_grobj *eng2d = nv50->screen->eng2d;
struct nouveau_grobj *tesla = nv50->screen->tesla;
case PIPE_PRIM_QUADS: return NV50TCL_VERTEX_BEGIN_QUADS;
case PIPE_PRIM_QUAD_STRIP: return NV50TCL_VERTEX_BEGIN_QUAD_STRIP;
case PIPE_PRIM_POLYGON: return NV50TCL_VERTEX_BEGIN_POLYGON;
+ case PIPE_PRIM_LINES_ADJACENCY:
+ return NV50TCL_VERTEX_BEGIN_LINES_ADJACENCY;
+ case PIPE_PRIM_LINE_STRIP_ADJACENCY:
+ return NV50TCL_VERTEX_BEGIN_LINE_STRIP_ADJACENCY;
+ case PIPE_PRIM_TRIANGLES_ADJACENCY:
+ return NV50TCL_VERTEX_BEGIN_TRIANGLES_ADJACENCY;
+ case PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY:
+ return NV50TCL_VERTEX_BEGIN_TRIANGLE_STRIP_ADJACENCY;
default:
break;
}