/**
* Convert an _EGLConfig to a __GLcontextModes object.
*/
-static void
+void
_eglConfigToContextModesRec(const _EGLConfig *config, __GLcontextModes *mode)
{
memset(mode, 0, sizeof(*mode));
mode->greenBits = GET_CONFIG_ATTRIB(config, EGL_GREEN_SIZE);
mode->blueBits = GET_CONFIG_ATTRIB(config, EGL_BLUE_SIZE);
mode->alphaBits = GET_CONFIG_ATTRIB(config, EGL_ALPHA_SIZE);
- mode->rgbBits = mode->redBits + mode->greenBits
- + mode->blueBits + mode->alphaBits;
+ mode->rgbBits = GET_CONFIG_ATTRIB(config, EGL_BUFFER_SIZE);
mode->depthBits = GET_CONFIG_ATTRIB(config, EGL_DEPTH_SIZE);
mode->haveDepthBuffer = mode->depthBits > 0;
mode->stencilBits = GET_CONFIG_ATTRIB(config, EGL_STENCIL_SIZE);
mode->haveStencilBuffer = mode->stencilBits > 0;
+ /* no accum */
+
mode->level = GET_CONFIG_ATTRIB(config, EGL_LEVEL);
mode->samples = GET_CONFIG_ATTRIB(config, EGL_SAMPLES);
mode->sampleBuffers = GET_CONFIG_ATTRIB(config, EGL_SAMPLE_BUFFERS);
};
-
+#define SET_CONFIG_ATTRIB(CONF, ATTR, VAL) ((CONF)->Attrib[(ATTR) - FIRST_ATTRIB] = VAL)
#define GET_CONFIG_ATTRIB(CONF, ATTR) ((CONF)->Attrib[(ATTR) - FIRST_ATTRIB])
const GLenum * db_modes, unsigned num_db_modes,
int visType );
+extern void
+_eglConfigToContextModesRec(const _EGLConfig *config, __GLcontextModes *mode);
+
+
#endif /* EGLCONFIG_INCLUDED */