r600g/compute: Try to use a temporary resource when growing the pool
authorBruno Jiménez <brunojimen@gmail.com>
Mon, 7 Jul 2014 15:50:05 +0000 (17:50 +0200)
committerTom Stellard <thomas.stellard@amd.com>
Fri, 25 Jul 2014 21:51:57 +0000 (17:51 -0400)
Now, before moving everything to host memory, we try to create a
new resource to use as a pool. I we succeed we just use this resource
and delete the previous one. If we fail we fallback to using the
shadow.

This should make growing the pool faster, and we can also save
64KB of memory that were allocated for the 'shadow', even if they
weren't used.

Reviewed-by: Tom Stellard <thomas.stellard@amd.com>
src/gallium/drivers/r600/compute_memory_pool.c

index a66ead5676f0e46b0b2559e8a210f372809e571a..dbf6682c68fc1c12a28ffbb1271b1616c6b43d5f 100644 (file)
@@ -73,10 +73,6 @@ static void compute_memory_pool_init(struct compute_memory_pool * pool,
        COMPUTE_DBG(pool->screen, "* compute_memory_pool_init() initial_size_in_dw = %ld\n",
                initial_size_in_dw);
 
-       pool->shadow = (uint32_t*)CALLOC(initial_size_in_dw, 4);
-       if (pool->shadow == NULL)
-               return;
-
        pool->size_in_dw = initial_size_in_dw;
        pool->bo = (struct r600_resource*)r600_compute_buffer_alloc_vram(pool->screen,
                                                        pool->size_in_dw * 4);
@@ -184,27 +180,56 @@ int compute_memory_grow_pool(struct compute_memory_pool* pool,
 
        if (!pool->bo) {
                compute_memory_pool_init(pool, MAX2(new_size_in_dw, 1024 * 16));
-               if (pool->shadow == NULL)
-                       return -1;
        } else {
+               struct r600_resource *temp = NULL;
+
                new_size_in_dw = align(new_size_in_dw, ITEM_ALIGNMENT);
 
                COMPUTE_DBG(pool->screen, "  Aligned size = %d (%d bytes)\n",
                        new_size_in_dw, new_size_in_dw * 4);
 
-               compute_memory_shadow(pool, pipe, 1);
-               pool->shadow = realloc(pool->shadow, new_size_in_dw*4);
-               if (pool->shadow == NULL)
-                       return -1;
+               temp = (struct r600_resource *)r600_compute_buffer_alloc_vram(
+                                                       pool->screen, new_size_in_dw * 4);
 
-               pool->size_in_dw = new_size_in_dw;
-               pool->screen->b.b.resource_destroy(
-                       (struct pipe_screen *)pool->screen,
-                       (struct pipe_resource *)pool->bo);
-               pool->bo = (struct r600_resource*)r600_compute_buffer_alloc_vram(
-                                                       pool->screen,
-                                                       pool->size_in_dw * 4);
-               compute_memory_shadow(pool, pipe, 0);
+               if (temp != NULL) {
+                       struct r600_context *rctx = (struct r600_context *)pipe;
+                       struct pipe_resource *src = (struct pipe_resource *)pool->bo;
+                       struct pipe_resource *dst = (struct pipe_resource *)temp;
+                       struct pipe_box box;
+
+                       COMPUTE_DBG(pool->screen, "  Growing the pool using a temporary resource\n");
+
+                       u_box_1d(0, pool->size_in_dw * 4, &box);
+
+                       rctx->b.b.resource_copy_region(pipe,
+                                       dst, 0, 0, 0 ,0,
+                                       src, 0, &box);
+
+                       pool->screen->b.b.resource_destroy(
+                                       (struct pipe_screen *)pool->screen,
+                                       src);
+
+                       pool->bo = temp;
+                       pool->size_in_dw = new_size_in_dw;
+               }
+               else {
+                       COMPUTE_DBG(pool->screen, "  The creation of the temporary resource failed\n"
+                               "  Falling back to using 'shadow'\n");
+
+                       compute_memory_shadow(pool, pipe, 1);
+                       pool->shadow = realloc(pool->shadow, new_size_in_dw * 4);
+                       if (pool->shadow == NULL)
+                               return -1;
+
+                       pool->size_in_dw = new_size_in_dw;
+                       pool->screen->b.b.resource_destroy(
+                                       (struct pipe_screen *)pool->screen,
+                                       (struct pipe_resource *)pool->bo);
+                       pool->bo = (struct r600_resource*)r600_compute_buffer_alloc_vram(
+                                       pool->screen,
+                                       pool->size_in_dw * 4);
+                       compute_memory_shadow(pool, pipe, 0);
+               }
        }
 
        return 0;