/* nv30_state.c and friends */
extern boolean nv30_state_validate(struct nv30_context *nv30);
-extern void nv30_emit_hw_state(struct nv30_context *nv30);
+extern void nv30_state_emit(struct nv30_context *nv30);
extern void nv30_state_tex_update(struct nv30_context *nv30);
extern struct nv30_state_entry nv30_state_rasterizer;
extern struct nv30_state_entry nv30_state_scissor;
}
void
-nv30_emit_hw_state(struct nv30_context *nv30)
+nv30_state_emit(struct nv30_context *nv30)
{
struct nv30_state *state = &nv30->state;
struct nv30_screen *screen = nv30->screen;