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llvmpipe: Don't reset the bin when there's a zsbuf bound.
author
José Fonseca
<jfonseca@vmware.com>
Thu, 24 Jun 2010 19:57:21 +0000
(20:57 +0100)
committer
José Fonseca
<jfonseca@vmware.com>
Wed, 30 Jun 2010 09:19:50 +0000
(10:19 +0100)
The previous rendering may have secondary effects on the zsbuf.
Fixes the missing tiles on gearbox.
src/gallium/drivers/llvmpipe/lp_setup_tri.c
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diff --git
a/src/gallium/drivers/llvmpipe/lp_setup_tri.c
b/src/gallium/drivers/llvmpipe/lp_setup_tri.c
index 0557d35f8b152879f65f68365889a615d7f4d275..4e2e17f77b1eb03b4a4a43c444f07fc8badb46bb 100644
(file)
--- a/
src/gallium/drivers/llvmpipe/lp_setup_tri.c
+++ b/
src/gallium/drivers/llvmpipe/lp_setup_tri.c
@@
-611,7
+611,8
@@
do_triangle_ccw(struct lp_setup_context *setup,
/* triangle covers the whole tile- shade whole tile */
LP_COUNT(nr_fully_covered_64);
in = TRUE;
- if (setup->fs.current.variant->opaque) {
+ if (setup->fs.current.variant->opaque &&
+ !setup->fb.zsbuf) {
lp_scene_bin_reset( scene, x, y );
lp_scene_bin_command( scene, x, y,
lp_rast_set_state,