- Enhanced per-sample shading DONE (r600, radeonsi)
- Interpolation functions DONE (r600)
- New overload resolution rules DONE
- GL_ARB_gpu_shader_fp64 DONE (nvc0, softpipe)
+ GL_ARB_gpu_shader_fp64 DONE (nvc0, llvmpipe, softpipe)
GL_ARB_sample_shading DONE (i965, nv50, nvc0, r600, radeonsi)
GL_ARB_shader_subroutine started (Dave)
GL_ARB_tessellation_shader started (Chris, Ilia)
GL_ARB_get_program_binary DONE (0 binary formats)
GL_ARB_separate_shader_objects DONE (all drivers)
GL_ARB_shader_precision started (Micah)
- GL_ARB_vertex_attrib_64bit DONE (nvc0, softpipe)
+ GL_ARB_vertex_attrib_64bit DONE (nvc0, llvmpipe, softpipe)
GL_ARB_viewport_array DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe)
<li>GL_ARB_shader_stencil_export on llvmpipe</li>
<li>GL_ARB_viewport_array on radeonsi</li>
<li>GL_ARB_fragment_layer_viewport on radeonsi</li>
+<li>GL_ARB_gpu_shader_fp64 on llvmpipe</li>
+<li>GL_ARB_vertex_attrib_64bit on llvmpipe</li>
</ul>
<h2>Bug fixes</h2>