Fix glX_proto_recv.py and glX_proto_send.py, and regenerate the sources.
#include "indirect.h"
#include "glxclient.h"
#include "indirect_size.h"
-#include "dispatch.h"
+#include "glapidispatch.h"
#include "glapi.h"
#include "glthread.h"
#include <GL/glxproto.h>
print '#include "glapi.h"'
print '#include "glapitable.h"'
print '#include "glthread.h"'
- print '#include "dispatch.h"'
+ print '#include "glapidispatch.h"'
print ''
print '#define __GLX_PAD(x) (((x) + 3) & ~3)'
print ''
print '#include "indirect.h"'
print '#include "glxclient.h"'
print '#include "indirect_size.h"'
- print '#include "dispatch.h"'
+ print '#include "glapidispatch.h"'
print '#include "glapi.h"'
print '#include "glthread.h"'
print '#include <GL/glxproto.h>'