glx: add const qualifiers to __indirect_glMultiDrawArraysEXT()
authorBrian Paul <brianp@vmware.com>
Tue, 14 Sep 2010 17:01:03 +0000 (11:01 -0600)
committerBrian Paul <brianp@vmware.com>
Tue, 14 Sep 2010 17:01:03 +0000 (11:01 -0600)
src/glx/indirect_vertex_array.c

index 372618de4f2be04251be53fd8c35f780d802db44..115f755bb7d31d88f5d27773db700b97b76286c1 100644 (file)
@@ -1034,8 +1034,8 @@ __indirect_glDrawRangeElements(GLenum mode, GLuint start, GLuint end,
 
 
 void
-__indirect_glMultiDrawArraysEXT(GLenum mode, GLint * first, GLsizei * count,
-                                GLsizei primcount)
+__indirect_glMultiDrawArraysEXT(GLenum mode, const GLint *first,
+                                const GLsizei *count, GLsizei primcount)
 {
    struct glx_context *gc = __glXGetCurrentContext();
    const __GLXattribute *state =