#include "pipe/p_context.h"
#include "util/u_memory.h"
+#include "r300_screen.h"
+
struct r300_blend_state {
uint32_t blend_control; /* R300_RB3D_BLENDCNTL: 0x4e04 */
uint32_t alpha_blend_control; /* R300_RB3D_ABLENDCNTL: 0x4e08 */
struct pipe_winsys* winsys,
struct r300_winsys* r300_winsys);
-#endif /* R300_CONTEXT_H */
\ No newline at end of file
+#endif /* R300_CONTEXT_H */
#ifndef R300_SCREEN_H
#define R300_SCREEN_H
+#include "pipe/p_inlines.h"
#include "pipe/p_screen.h"
#include "util/u_memory.h"
-#include "r300_context.h"
-
struct r300_screen {
/* Parent class */
struct pipe_screen screen;