+2015-02-27 Richard Biener <rguenther@suse.de>
+
+ PR middle-end/63175
+ * builtins.c (get_object_alignment_2): Make sure to re-apply
+ the ANDed mask after recursing to its operand gets us a new
+ misalignment bit position.
+
2015-02-26 Jan Hubicka <hubicka@ucw.cz>
Martin Liska <mliska@suse.cz>
tree addr = TREE_OPERAND (exp, 0);
unsigned ptr_align;
unsigned HOST_WIDE_INT ptr_bitpos;
+ unsigned HOST_WIDE_INT ptr_bitmask = ~0;
+ /* If the address is explicitely aligned, handle that. */
if (TREE_CODE (addr) == BIT_AND_EXPR
&& TREE_CODE (TREE_OPERAND (addr, 1)) == INTEGER_CST)
{
- align = (TREE_INT_CST_LOW (TREE_OPERAND (addr, 1))
- & -TREE_INT_CST_LOW (TREE_OPERAND (addr, 1)));
- align *= BITS_PER_UNIT;
+ ptr_bitmask = TREE_INT_CST_LOW (TREE_OPERAND (addr, 1));
+ ptr_bitmask *= BITS_PER_UNIT;
+ align = ptr_bitmask & -ptr_bitmask;
addr = TREE_OPERAND (addr, 0);
}
= get_pointer_alignment_1 (addr, &ptr_align, &ptr_bitpos);
align = MAX (ptr_align, align);
+ /* Re-apply explicit alignment to the bitpos. */
+ ptr_bitpos &= ptr_bitmask;
+
/* The alignment of the pointer operand in a TARGET_MEM_REF
has to take the variable offset parts into account. */
if (TREE_CODE (exp) == TARGET_MEM_REF)