#define VIRGL_CAP_TGSI_INVARIANT (1 << 0)
#define VIRGL_CAP_TEXTURE_VIEW (1 << 1)
#define VIRGL_CAP_SET_MIN_SAMPLES (1 << 2)
+#define VIRGL_CAP_COPY_IMAGE (1 << 3)
#define VIRGL_BIND_DEPTH_STENCIL (1 << 0)
#define VIRGL_BIND_RENDER_TARGET (1 << 1)
return vscreen->caps.caps.v2.capability_bits & VIRGL_CAP_TEXTURE_VIEW;
case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
return vscreen->caps.caps.v2.max_vertex_attrib_stride;
+ case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
+ return vscreen->caps.caps.v2.capability_bits & VIRGL_CAP_COPY_IMAGE;
case PIPE_CAP_TEXTURE_GATHER_SM5:
case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
case PIPE_CAP_FAKE_SW_MSAA:
case PIPE_CAP_GENERATE_MIPMAP:
case PIPE_CAP_SURFACE_REINTERPRET_BLOCKS:
case PIPE_CAP_QUERY_BUFFER_OBJECT:
- case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
case PIPE_CAP_STRING_MARKER:
case PIPE_CAP_QUERY_MEMORY_INFO:
case PIPE_CAP_PCI_GROUP: