and enable hardware quads on r200 and radeon. samples/prim renders quads
correctly now.
#define HAVE_TRI_STRIPS 1
#define HAVE_TRI_STRIP_1 0
#define HAVE_TRI_FANS 1
-#define HAVE_QUADS 0 /* hw quad verts in wrong order??? */
+#define HAVE_QUADS 1
#define HAVE_QUAD_STRIPS 1
#define HAVE_POLYGONS 1
#define HAVE_ELTS 1
#define HAVE_TRI_STRIPS 1
#define HAVE_TRI_STRIP_1 0
#define HAVE_TRI_FANS 1
-#define HAVE_QUADS 0
+#define HAVE_QUADS 1
#define HAVE_QUAD_STRIPS 0
#define HAVE_POLYGONS 1
#define HAVE_ELTS 1
return;
if (HAVE_QUADS) {
- EMIT_PRIM( ctx, HW_QUADS, GL_QUADS, start, count );
+ EMIT_PRIM( ctx, GL_QUADS, HW_QUADS, start, count );
}
else {
/* Hardware doesn't have a quad primitive type -- simulate it