ARM_D31_REGNUM = ARM_D0_REGNUM + 31,
ARM_FPSCR_REGNUM,
- ARM_NUM_REGS,
-
/* Other useful registers. */
ARM_FP_REGNUM = 11, /* Frame register in ARM code, if used. */
THUMB_FP_REGNUM = 7, /* Frame register in Thumb code, if used. */
- ARM_NUM_ARG_REGS = 4,
ARM_LAST_ARG_REGNUM = ARM_A4_REGNUM,
- ARM_NUM_FP_ARG_REGS = 4,
ARM_LAST_FP_ARG_REGNUM = ARM_F3_REGNUM
};
+/* Register count constants. */
+enum arm_register_counts {
+ /* Number of argument registers. */
+ ARM_NUM_ARG_REGS = 4,
+ /* Number of floating point argument registers. */
+ ARM_NUM_FP_ARG_REGS = 4,
+ /* Number of registers (old, defined as ARM_FPSCR_REGNUM + 1. */
+ ARM_NUM_REGS = ARM_FPSCR_REGNUM + 1
+};
+
/* Enum describing the different kinds of breakpoints. */
enum arm_breakpoint_kinds
{