mesa/scissor: fix typos in debug names
authorDave Airlie <airlied@redhat.com>
Tue, 10 Mar 2015 06:45:18 +0000 (16:45 +1000)
committerDave Airlie <airlied@redhat.com>
Tue, 10 Mar 2015 06:45:45 +0000 (16:45 +1000)
Just noticed this when working on virgl.

Signed-off-by: Dave Airlie <airlied@redhat.com>
src/mesa/main/scissor.c

index 83f39e2a0f92d790ae9248f4b601eb432bfd5025..bc8224c7d237948a55f84b0bd2b87d7ba8eeb2a2 100644 (file)
@@ -201,13 +201,13 @@ void GLAPIENTRY
 _mesa_ScissorIndexed(GLuint index, GLint left, GLint bottom,
                      GLsizei width, GLsizei height)
 {
-   ScissorIndexed(index, left, bottom, width, height, "glScissorIndexd");
+   ScissorIndexed(index, left, bottom, width, height, "glScissorIndexed");
 }
 
 void GLAPIENTRY
 _mesa_ScissorIndexedv(GLuint index, const GLint *v)
 {
-   ScissorIndexed(index, v[0], v[1], v[2], v[3], "glScissorIndexdv");
+   ScissorIndexed(index, v[0], v[1], v[2], v[3], "glScissorIndexedv");
 }
 
 /**