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glsl: fix error message on uniform block mismatch
author
Dave Airlie
<airlied@redhat.com>
Wed, 25 May 2016 21:42:16 +0000
(07:42 +1000)
committer
Dave Airlie
<airlied@redhat.com>
Thu, 26 May 2016 02:40:41 +0000
(12:40 +1000)
This looks like a cut-paste from above.
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
src/compiler/glsl/link_interface_blocks.cpp
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diff --git
a/src/compiler/glsl/link_interface_blocks.cpp
b/src/compiler/glsl/link_interface_blocks.cpp
index 4eda09774efc5d8c78ccff63b942d074314b496c..5858eeedc2dd373991c2cdadd23eaa481eeb108d 100644
(file)
--- a/
src/compiler/glsl/link_interface_blocks.cpp
+++ b/
src/compiler/glsl/link_interface_blocks.cpp
@@
-409,7
+409,7
@@
validate_interstage_uniform_blocks(struct gl_shader_program *prog,
* shaders are in the same shader stage).
*/
if (!intrastage_match(old_def, var, prog)) {
- linker_error(prog, "definitions of
interface
block `%s' do not "
+ linker_error(prog, "definitions of
uniform
block `%s' do not "
"match\n", var->get_interface_type()->name);
return;
}